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I can just do them all.
I should be able to limit Army Ability summons to only target walls. (I think? I saw the code there but it's not used by itself alone. I will need to check that it works.) If it does work, I can use that for spawns of infantry units. And I can have non-infantry be attached to the hero. edit: nope :(
As for those that don't want either, for either simplicity or balance or inertia, I can upload the current version as "Reporting For Duty classic".
Good brainstorming session, team. I knew you guys would help! ;)
The game can't summon units on walls. The game tries to put them on the ground... where there's a wall.
It doesn't like that very much.
....Hah. I checked right after posting this, and I was wrong. How about that. That flag does exist. Neat.
This would prevent the multiple-heroes = multiple-summons abuse. Good questions fireball @cybvep!
Downside is, as I mentioned before, that means that you spawn on your own units. Which is a little clunky for the user and looks... bad. It's quite immersion-breaking.
Which sounds worse to you?
However, for VCs I'm all for summonable bats/zombies/ghosts anywhere on map :).
So it's effectively the hero rallying the Unit to him?
"Rally to Me!"
....What's several more hours to this project lol...
Don't ever make a garrison mod. You'll go mad.
Also I noticed that only the Empire and Tomb Kings seem to have the mechanic fully fleshed out, are the other factions going to get their own full updates later? Other than that great mod and update!