Sid Meier's Civilization VI

Sid Meier's Civilization VI

District Expansion: Aqueduct
Feb 2 debugging
Ay sht wouldn't fit in comments so i'm puttin it here:


Ight so I have some reliable information this time but I don't know if anyone will be able to make sense of it lol cause Feb2 update for W-E definitely did something ..

Last thing i recall on Feb1 : I had WE+expansions, steel&thunder unique units, Wondrous Wonders, all Urban Complexity districts , some RwF mods, civ5 environment skin , and some other mods , all working together fine , that is after i disabled all the other mods that i had mentioned previously in the comments .

Didn't get to test further tho because Feb2 WE update made something new break.



Today I tested with only a few mods (+all DLC) like so :


>enabled Steel and Thunder Unique Units + Everything Enabled Component
>enabled WE + expansions
>enabled All Urban Complexity districts
>new game loads/plays fine

>enabled Civ5 Environment Skin
> ??? ! 0 unhandled exception crash on new game

>disabled UC Theater district
>new game loads fine
>enabled UC Theater
>disabled Steel & Thunder UU
>new game loads fine
>enabled Steel & Thunder UU
>new game loads fine but with graphic glitches of some units stretching across the map bug

>disabled Steel and thunder UU
>new game loads fine , unit stretching seems to be gone
>enabled Steel and Thunder UU
>new game loads fine, unit stretching seems to be gone , but now another graphical glitch is apparent - glitches in the 3D art of nation leaders making them appear as ghosts or in different colors/skin tones , a few turns into the game i receive a ??? ! 0 unhandled exception.

>load another new game , ??? ! 0 unhandled exception


>disabled Civ5 skin
>load new game , ??? ! 0 unhandled exception
>disabled UC Theater
>new game loads fine
>enabled Civ5 Skin
>load new game , ??? ! 0 unhandled exception

>disabled Civ5 Skin
>enabled UC Theater
>load new game , ??? ! 0 unhandled exception
>disabled Steel and Thunder UU
>new game loads fine however the unit graphics stretching is back , but 3D leader art is not glitching .


>disabled everything
>enabled Steel and Thunder UU
>enabled WE + expansions
>enabled All Urban Complexity districts

>new game loads fine however the unit graphics stretching still present AND 3D leader art IS glitching .
>disabled Steel & Thunder UU
>new game loads fine , unit stretching still present , however 3D leader art is NOT glitching



not sure what to make of any of this but i hope it can help somehow .
Maybe Civ5 skin is causing the ??? crashes between UC and WE and S&T ? , i can't really tell anymore lmao.
Best of luck modders
Last edited by lilMobStick; 5 Feb, 2021 @ 1:28am
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Showing 1-9 of 9 comments
JNR  [developer] 4 Feb, 2021 @ 2:57am 
by S&T you mean only the Unique Units component?
lilMobStick 5 Feb, 2021 @ 1:25am 
Yes, Unique Units + Enable Everything for Unique Units
lilMobStick 5 Feb, 2021 @ 5:54am 
New tests :

>disabled everything

>enabled Civ5 Skin
>enabled WE + expansions
>enabled All Urban Complexity districts
>new game loads fine
>enabled Steel and Thunder UU
>new game loads fine , no graphical glitches no unit stretching , on Turn 16 a ??? ! 0 unhandled exception pops up , but it Does Not close my game. I'm able to keep playing if i just ignore the crash pop up lol , however after this point the 3D leader art starts glitching again making them ghosts

>save game & exit to main menu , game freezes, click OK on crash pop up , relaunch game
>save game crash on load (no error pop up)
>new game crash on load with ??? ! 0 unhandled exception



>disabled everything
>enabled WE + expansions
>enabled All Urban Complexity districts
>enabled Steel and Thunder UU
>new game crash on load , ??? ! 0 unhandled exception

>disabled UC Theater
>new game loads fine , only 3D leader art graphic glitches are present , other than that i played fine until turn 31
>exit to main menu fine
>load save game , plays like before , seems to be stable
lilMobStick 5 Feb, 2021 @ 6:20am 
New test :

>disabled everything

>enabled Civ5 Skin
>enabled WE + expansions
>enabled All Urban Complexity districts Besides Theater
>enabled Steel and Thunder UU
>new game crash on load , ??? ! 0 unhandled exception

>disabled Civ5 Skin
>new game loads fine, seems stable , played fine until turn 18
>exit to main menu
>enabled UC Theater
>new game crash on load , ??? ! 0 unhandled exception
>disabled UC Theater
>new game loads fine
榭花 2 Mar, 2022 @ 3:15am 
Hey sir here's fans from CN so forgive my poor English. I play civilization on epic, yet I use your mod by downloading the URL. All the mods about district are OK but this one, aqueduct.
It shows me something is missing that I can't uncompress it. Any suggestions?
AaO|Headhunter 27 Apr, 2023 @ 11:35am 
All what lilmobstick said i have the exect same problem, exept for ussing civ 5 skin.
all your mods work exept:
Auqaduct
Theater

Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0x5691f000

Call Stack
-----------------------------------------------------
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0
??? ! ??? ???, line 0

So for now i play with out those 2 mods.
Ohe i forgot if i start the game with out the mods loaded in when i boot the game, and then activated the mods in game again the game runs fine.
But i need to be shure to deactived your 2 mods before i close down the game.
or it will crash on next boot up in the game.

sorry for my bad english.
If u need more info let me know.
AaO|Headhunter 27 Apr, 2023 @ 12:09pm 
Oke after more testing i found out i did not used all mods in your collection.
after retried with the full list from here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1677748412
all my problems where gone.

Not shure wich mod it fixed because i am to lazy to check sorry.
but if some 1 have the same problem do this first.
start over and use the full list of the mods.
AaO|Headhunter 27 Apr, 2023 @ 12:46pm 
Update:

after playing some more the game started to crash again.

I did not like it but i started troubleshooting again.
and disabling mods 1 bye 1 until i think i found the problem.
and i think i found it somthing in this mod breaks your mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1234108301&searchtext=Yellow+Crane+Tower

so this is a conflict between your and his mods.
My solution deleted this mod.
hope this helps for u and others.
JNR  [developer] 18 May, 2023 @ 3:42pm 
I hate how steam never notifies me of these threads, sorry for checking in so late.

I think all the issues preented here involve the asset limit bug, not specific incompatibilities.

For example, I can play with all district expansions and the YCT wonder just fine.
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