Slay the Spire

Slay the Spire

Reliquary
Bedge 21 Thg10, 2021 @ 4:34pm
Heads up for people using this with Senshi mod
The crucible causes a crash when removing an upgraded card from there. I reported it on that page as well but they didn't respond. I'm not sure if this is something that's responsible with this end or the senshi mod itself.
Lần sửa cuối bởi Bedge; 21 Thg10, 2021 @ 4:35pm
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Cae  [nhà phát triển] 21 Thg10, 2021 @ 4:59pm 
Good to know about — if it happens again, try to grab a crash log and I'll see if I can get a fix in.
Bedge 22 Thg10, 2021 @ 4:27am 
Nguyên văn bởi Cae:
Good to know about — if it happens again, try to grab a crash log and I'll see if I can get a fix in.

Hey sorry for the late response I went off to bed shortly after posting the thread. Here's the crash log :). I know it's the crucible relic specifically for 2 reasons: 1. I removed the crucible relic and then removed the card and it didn't crash. 2. The crash log itself seems to provide evidence of that. I should also mention that this is through the Toke method at a campsite. IIRC it does happen at the merchant removal service too though.

Game crashed.
Version Info:
- Java version (1.8.0_301)
- Slay the Spire (12-13-2020)
- ModTheSpire (3.23.2)
Mod list:
- basemod (5.33.1)
- stslib (1.24.1)
- GifTheSpireLib (2.0.1)
- reliquary (0.4)
- infinitespire (0.23.0)
- mintyspire (2.5.4)
- thecursed (1.1.10)
- betterAltar (1.3.1)
- betterMatch (1.0.3)
- betterNote (1.2.1)
- betterStone (1.0.4)
- betterSkull (1.1.1)
- betterThird (1.4.1)
- StSModEnergizedSpire (1.9.2)
- timemazedefuse (1.0)
- TheSenshi (1.3.0)

Cause:
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2625)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Bedge 25 Thg10, 2021 @ 2:35pm 
I just did some more testing and it's only Crucible (Reliquary) + Peace Pipe (Vanilla) causing the crash
Cae  [nhà phát triển] 25 Thg10, 2021 @ 3:34pm 
Yikes! I'll have a look at this.
Cae  [nhà phát triển] 25 Thg10, 2021 @ 6:42pm 
Alright, this should be fixed. Thanks for finding an easier reproduction!
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