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Edit. My level 18 hero had skills just from 3 trees.
For heroes that aren't army leaders the amount of choices can be a bit limited though (at least for certain faction-secret tech combinations). I'm currently thinking about changing the primary weapon skills to hero buffs (instead of army buffs), so at least the weapon trees don't have a downside for these kind of heroes.
I am currently testing the whole skill tree development, while using the 10 Skill Points per level in order to progress rapidly and test all the different combinations, however there are still some skill builds that are rather wasted, which means that I am repeatedly choosing the same skills on various heroes.
Once again, I am amazed at your dedication and great workmanship with this mod, so thanks once more :)