Total War: WARHAMMER II

Total War: WARHAMMER II

JvJ's Boyz will be Boyz - Closer to Tabletop - Unit Patch Compendium
JvJ  [kehittäjä] 5.2.2021 klo 2.40
Bugs & Other Issues
mmm Kay, So just due to the nature of the pack you're going to have to be specific with your bugs/issues when you report them. So please report them like so.

"Mod Name" followed by the "Bug/Issue", Thanks.
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Näytetään 1-15 / 36 kommentista
Hmm, crashing. I have this, CTT, and Swords of the Emperor as a test.
JvJ  [kehittäjä] 6.2.2021 klo 7.47 
Lampros lähetti viestin:
Hmm, crashing. I have this, CTT, and Swords of the Emperor as a test.

Yeah same, trying to solve the issue
JvJ lähetti viestin:
Lampros lähetti viestin:
Hmm, crashing. I have this, CTT, and Swords of the Emperor as a test.

Yeah same, trying to solve the issue


Got it; thanks!
Same here, crashing with CTT, this, and Swords.
Tried it again with CTT, this, RoRs and the Bretonnia Dukes and it crashed too on starting a new campaign.
JvJ  [kehittäjä] 6.2.2021 klo 12.17 
Captain Freakout lähetti viestin:
Same here, crashing with CTT, this, and Swords.

Yeah i see the issue, im kinda busy at the moment though so im just going to remove the offending stuff and update, and i'll try and fit it tomorrow.
JvJ  [kehittäjä] 6.2.2021 klo 12.20 
Captain Freakout lähetti viestin:
Tried it again with CTT, this, RoRs and the Bretonnia Dukes and it crashed too on starting a new campaign.

try it now?
Still crashing after the bar hits about quarter of the way.
Same, crashed again with CTT, RoRs, and Dukes. Don't worry, we can wait for the fix :)
JvJ  [kehittäjä] 6.2.2021 klo 14.15 
Captain Freakout lähetti viestin:
Same, crashed again with CTT, RoRs, and Dukes. Don't worry, we can wait for the fix :)

Right im 99% sure the issue has been resolved now, third times the charm.
JvJ lähetti viestin:
Captain Freakout lähetti viestin:
Same, crashed again with CTT, RoRs, and Dukes. Don't worry, we can wait for the fix :)

Right im 99% sure the issue has been resolved now, third times the charm.


It works, it works, it works!!! ;)
Can confirm it's working now, thanks!
Red Guard are missing the "Scurry Away" trait. I assume this is clearly an oversight, as that unit seems to be literally the only unit missing the trait.

Also, while this is not a "bug" per se, there are a few issues with Valten in terms of serious departure from the tabletop that I do not think is necessary or beneficial. To begin with, "Awesome Presence" should be a constant skill, not a temporary buff. Next, he has Frenzy and Unbreakable - both of which were not present on the tabletop. The former in particular is a malus rather than a bonus, and I'd rather not have it on any unit. I know this is simply how Xoudad created the mod, and you may not want to alter it, but I wanted to flag it in any case.

P.S. If you do not want to change the un-tabletop-like aspects of the Valten mod, could you tell me how to do it myself? I figured out how to change Awesome Presence to constant skill, but I do not know how to get rid of certain traits or skills as a separate patch other than deleting the original mod. In fact, in the case of Unbreakable, I could not even find out where the trait/skill was located.
JvJ  [kehittäjä] 20.2.2021 klo 15.04 
Lampros lähetti viestin:
Red Guard are missing the "Scurry Away" trait. I assume this is clearly an oversight, as that unit seems to be literally the only unit missing the trait.

Also, while this is not a "bug" per se, there are a few issues with Valten in terms of serious departure from the tabletop that I do not think is necessary or beneficial. To begin with, "Awesome Presence" should be a constant skill, not a temporary buff. Next, he has Frenzy and Unbreakable - both of which were not present on the tabletop. The former in particular is a malus rather than a bonus, and I'd rather not have it on any unit. I know this is simply how Xoudad created the mod, and you may not want to alter it, but I wanted to flag it in any case.

P.S. If you do not want to change the un-tabletop-like aspects of the Valten mod, could you tell me how to do it myself? I figured out how to change Awesome Presence to constant skill, but I do not know how to get rid of certain traits or skills as a separate patch other than deleting the original mod. In fact, in the case of Unbreakable, I could not even find out where the trait/skill was located.

I can take a look at that again but half the stuff in valtens rules can't really be translated to TW, i cant make him immune to flank attacks or rear charges, awesome presence can't really be translated at all. Also because of the type of submod this is i cant remove unit abilities so frenzy has to stay, there are only 3 ways to get rid of it, 1) remake the Valten land unit and dirty patch him into the main unit (this usually would not be a big issue but we are dealing with an agent here). 2) smother the ability with a dead/hidden phase also won't work because that would remove frenzy from the game... 3) core the table, i could do that but then the Valten mod would have to be active all the time, which kinda bypasses the point of this compendium.
JvJ  [kehittäjä] 20.2.2021 klo 15.10 
I can make awesome presence a constant but id be nerfing those stats into the ground, probably a flat +8ld with Immpsy and no speed buff.
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