Garry's Mod

Garry's Mod

Jupiter Underground
 This topic has been pinned, so it's probably important
Shen  [developer] 1 Feb, 2021 @ 3:21pm
Bug Reports
Report any bugs here.
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Showing 1-15 of 19 comments
Penser 3 Feb, 2021 @ 7:31am 
is not really a bug but that map doesnt have nav mesh, navmesh is really required for these maps cuz next bots and some npcs using it to navigate
lordman12343 7 Feb, 2021 @ 4:56pm 
why can't I use my flashlight ?
Shen  [developer] 7 Feb, 2021 @ 5:03pm 
I'll see about including a navmesh for all of the maps, and do mp_flashlight 1 in console.
pale 1 Mar, 2021 @ 3:19am 
While working on a navmesh for this map to use nextbots while playing with friends, I found this out of bounds tunnel system that can't be reached without noclip. Is it supposed to be unreachable? Why?
Shen  [developer] 1 Mar, 2021 @ 5:11am 
The door opens when power is restored, just like in the game.
Shen  [developer] 3 Mar, 2021 @ 12:02pm 
I've figured out how to easily generate navmeshes, I will be updating all of my maps with navmeshes.
SourceStick 14 Mar, 2021 @ 11:45am 
Hey, the duping area creates a problem with mods that use navmesh to spawn stuff. For example Bio Annihilation 2 spawns zombies in it and not to the normally playable area.

Edit: Found another problem. It seems that some doorways cannot be entered without grouch jumping. I still can stand on the doorway and on some it happens only when entering from one side.
Last edited by SourceStick; 14 Mar, 2021 @ 12:17pm
roberto 7 Jun, 2021 @ 7:24am 
the map crashes my gmod when its loading ( the moment when the map crashes my gmod is at the lua started part )
Longinus 27 Oct, 2021 @ 1:41pm 
map crashes right after i load in, don't know if it's on my end though
Lobotomized W+M1 26 Nov, 2021 @ 5:15pm 
The elevator does no longer function. The power controlled door is now operable by players without use of the power switch(idk if that is a bug too)
Lobotomized W+M1 26 Nov, 2021 @ 5:15pm 
Like you fall through the elevator and dat thing don't move
L@zy Sh@dow 14 Mar, 2022 @ 9:42am 
Massive fps drop when looking at campfires, which are missing after playing on other map.
Console says those materials are missing.
CMaterial::PrecacheVars: error loading vmt file for models/z-o-m-b-i-e/stalker/mtl/mtl_bochka_06 (x6)
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for models/z-o-m-b-i-e/stalker/fx/fx_wood_fire (x6)
Padex 18 Jun, 2022 @ 5:44pm 
has a navmesh been added yet?
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