Don't Starve Together

Don't Starve Together

Heavy Weapons Guy: The Reimagining (TF2)
<default>  [developer] 2 Feb, 2021 @ 10:27pm
FAQ
Q: What are the debugspawn codes for each item in the mod?
A: Here's the list. Paste the command after the colon and the item will spawn under your mouse cursor. This will work ONLY if you are the host:
1. The Heavy himself: c_spawn("tf2heavy")
2. Minigun: c_spawn("tf2minigun")
3. Lunchbox (RED): c_spawn("tf2lunchbox")
4. Lunchbox (BLU): c_spawn("tf2lunchbox_blu")
5. If you want to spawn a FULL lunchbox, do this: local x = c_spawn("tf2lunchbox"); x.components.tflunchbox:MakeBreakfast("tf2sandvich")
6. Killing Gloves of Boxing (RED): c_spawn("tf2boxinggloves")
7. Killing Gloves of Boxing (BLU): c_spawn("tf2boxinggloves_blu")
8. Ammo Box: c_spawn("tf2ammobox_small")
9. Sandvich: c_spawn("tf2sandvich")
10. Robo-Sandvich: c_spawn("tf2robosandvich")
11. Dalokohs Bar: c_spawn("tf2chocolatebar")
12. Fishcake: c_spawn("tf2fishcake")
13. Beefalo Steak Sandvich: c_spawn("tf2steaksandvich")
14. Second Banana: c_spawn("tf2secondbanana")
15. Ushanka (RED): c_spawn("tf2ushankahat")
16. Ushanka (BLU): c_spawn("tf2ushankahat_blu")
17. Ushanka (Tough Guy's Toque): c_spawn("tf2ushankahat_toque")
18. Ushanka (Beige): c_spawn("tf2ushankahat_beige")

Q: How many Lunchbox items are there? What do they do?
A: There are 6 Lunchbox items in total.
Heavy will initially spawn with a full Lunchbox, and that first spawn is guaranteed to be a Sandvich.
Stats for these edible items are as follows:
1. Sandvich: +20 Hunger, +5 Sanity, +5 Health
2. Robo-Sandvich: +25 Hunger, +Is treated as Gears for WX-78
3. Dalokohs Bar: +15 Hunger, +15 Sanity
4. Fish Cake: +15 Hunger, +15 Health
5. Beefalo Steak Sandvich: +30 Hunger
6. Second Banana: +10 Hunger, +5 Sanity, +15 Health.
Sharing the lunches with other players or mobs will grant +10 Sanity to Heavy.
You must be near the eater to get that Sanity boost. Also, you do not need to "feed" the eater. As long as you are near the eater upon lunch consumption, you will get the boost.
Lunch which can grant you sanity boost is linked to the Heavy while getting it out of the Lunchbox. This link gets checked upon the lunch being consumed.
So if somebody else takes the food out of the Lunchbox and gives it to you, and then you feed that person, you won't get the Sanity boost.
All lunches spoil in 1 day, so you gotta decide what to do with them fast.

Q: Do you plan to add anything more?
A: Nope.
This is also my final mod for DST (at least a mod of this caliber). I do not intend to add any more content. These things take a really long time to develop and I decided that I should not try so hard anymore.
There are other things in life I'd like to focus on.

Q: Can you make more TF2 characters?
A: I already made 3 TF2 characters: Soldier, Demoman, and Heavy. I do not intend to make more currently.

Q: Why can't the Heavy move with his minigun equipped?
A: It's because of how much work it would be to make animations of walking with Minigun equipped. I actually spent a couple of weeks tirelessly working on the Heavy to provide you with as much content as is. It was not simple nor easy, it was a ton of hard work.
Also, just a little note: making animations for Don't Starve is a nightmare. The tools modders have available are a pain to work with. It's not as easy as just "making an animation". You have to endure the pain of the animations looking different in-game compared to what you created and keep editing them while launching the game hundreds of times until you get it to look "right". I made a couple of animations here, but there's a reason why it's extremely rare to see custom animations on the workshop.

Q: What do you think about the Klei - Tencent drama?
A: I think that Klei, as a company, must pay their employees.
Anything that keeps the bills paid is fine in my opinion.
Look, I live long enough in this world to know how it works.
What Klei has done so far is really admirable, but it just doesn't work.
People want content, and they want it fast and in high quality.
But only a small part of the playerbase is willing to shell out money for that content.
Klei does not owe you anything. Learn that money doesn't grow on trees. Stop crying, babies.
Last edited by <default>; 9 May, 2021 @ 11:12pm
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Showing 1-6 of 6 comments
<default>  [developer] 7 Feb, 2021 @ 7:50am 
Originally posted by Vasa UwU:
how do I recharge my minigun?
It recharges over time. It takes 2 days to recharge to full automatically.
The other option is to craft Ammo Box in Heavy's crafting tab.
Vasya 7 Feb, 2021 @ 8:43am 
More minigun will be added?
Originally posted by Vasa UwU:
More minigun will be added?
he said no
Patrick the Henchie 22 Jul, 2021 @ 11:17am 
I know there are certain things that the Minigun can't shoot, like the nightmare creatures for example and Malbatross (which I can only imagine that Heavy can't shoot because he can't simply AIM UP a little bit to justify hitting it.... even though he can hit bosses like Dragonfly and (last I checked) Bee Queen just fine). So is there a list of things that the Minigun bullets can and can't effect?

I haven't tried it yet, but can the Minigun effect bosses like the Shadow Pieces or the Fuelweaver?
<default>  [developer] 22 Jul, 2021 @ 1:40pm 
Originally posted by Patrick the Henchie:
I know there are certain things that the Minigun can't shoot, like the nightmare creatures for example and Malbatross (which I can only imagine that Heavy can't shoot because he can't simply AIM UP a little bit to justify hitting it.... even though he can hit bosses like Dragonfly and (last I checked) Bee Queen just fine). So is there a list of things that the Minigun bullets can and can't effect?

I haven't tried it yet, but can the Minigun effect bosses like the Shadow Pieces or the Fuelweaver?
Minigun bullets affect anything that is in the same collision group as them (COLLISION.FLYERS), with some special inclusions, which are based off target's tags ("insect", "smallcreature", "tentacle", "tfstickhead").

I did not test the minigun against every creature in the game, so please let me know what special cases I missed, and I'll look into them.
此面向敌 22 Jan, 2022 @ 9:55am 
Hello, I recently tested that heavy can't pass the bridge built by mod "rope bridge", and the mod of the bridge has an option that only players can pass the bridge. I tried to make other characters cross the bridge, but only heavy couldn't. Can you check the problem? thank you.:steamhappy:
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Showing 1-6 of 6 comments
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