Stellaris

Stellaris

Xenology : Traits Expansion Neo - Bio Module
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Devious  [developer] 21 Feb, 2021 @ 5:15pm
[1.0] Full list of Traits and Leaders
Here's a complete list of new traits and associated leaders in version 1.0 of Xenology : Traits Expansion Neo, following this format:

Trait A (Cost)

♦ Effect 1
♦ Effect 2
...

Leader 1 (Type)

• Effect 1
• Effect 2
...

Leader n (Type)

• Effect 1
• Effect 2
...


Trait B (Cost)

...


An asterisk (*) indicates that a leader trait is not guaranteed to be spawned on all relevant leaders.

The list will be contained in the posts underneath:
Last edited by Devious; 21 Feb, 2021 @ 5:58pm
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Devious  [developer] 21 Feb, 2021 @ 5:57pm 
Positive Traits

Genetic Memory (4)

♦ Unity Production : +25%
♦ Empire Sprawl from Pops : +25%
♦ Governing Ethics Attraction : -50%

Ancestral Knowledge (All)

• Grants bonuses equivalent to two levels


Stalwart (4)

♦ Defense Army Damage : +100%
♦ Pop Decline Speed : -50%

Valiant (Ruler)

• Defensive War Influence Gain : + 0.50
• Defensive War Ship Build Speed : + 25%
• War Exhaustion Gain : -10%

Paladin (Admiral)

• Home Territory Fire Rate : +15%
• Ship Hull Regen : + 0.2%/day
• Ship Armor Regen : + 0.2%/day


Analytical (3)

♦ Physics Research Speed : +45%
♦ Society Research Speed : -15%
♦ Engineering Research Speed : -15%

Arcanist (Ruler)

• Dark Matter Production : +33%
• Living Metal Production : +33%
• Zro Production : +33%

Forecaster (General)

• Army Experience Gain : +25%
• Army Damage : +15%
• Collateral Damage : -15%

Pioneer (Scientist)

• Survey Speed : -35%
• Anomaly Chance : +25%


Theoretical (3)

♦ Physics Research Speed : -15%
♦ Society Research Speed : +45%
♦ Engineering Research Speed : -15%

Life Weaver (Ruler)

• Gene-Modding Traits Points : +1

Naturalist (Governor)

• Habitability : +5%
• Pop Upkeep : -5%


Practical (3)

♦ Physics Research Speed : -15%
♦ Society Research Speed : -15%
♦ Engineering Research Speed : +45%

Life Crafter (Ruler)

• Robo-Modding Traits Points : +1

Machinist (Governor)

• Robot Assembly Speed : +10%
• Robot Upkeep : -5%
• Production from Robots : +5%


Oligotroph (3)

♦ Pop Food/Minerals Upkeep : -20%

Reliable (Governor)

• Growth Speed : +5%
• Food Production : +5%


Lawful (3)

♦ Empire Sprawl from Pops : -5%
♦ Government Ethics Attraction : -15%

Lawbringer (Ruler)

• Piracy Growth : -15%
• Trade Protection from Starbases : +10

Sheriff (Governor)

• Crime on Planets : -10
• Stability on Planets : +5

Gendarme (Admiral)

• Damage vs. Pirates : +25%
• Damage vs. Marauders : +25%


Intrepid (2)

♦ Army Morale : +50%

Underdog (Admiral)

• Force Disparity Bonus : +15%


Urban (2)

♦ Pop Housing Usage : -15%

Efficient (Governor)

• Trade Value : +10%


Gifted Pilots (2)

♦ Pop Growth from Immigration : +30%

Carrier Commander (Admiral)

• Strike Craft Damage : +10%
• Point Defense Damage : +10%


Illustrious (2)

♦ Production from Rulers : +10%

Regal (Ruler)

• Edict Slots : +1
• Edict Cost : +25%


Humble (2)

♦ Production from Workers: +5%
♦ Worker Happiness : +5%

Diligent (Governor)

• Worker Upkeep : -10%


Crafty (2)

♦ Alloys Production : +15%

Forge Master (Governor)

• Metallurgist Upkeep : -10%
• Engineering Research Speed : +5%


Creative (2)

♦ Consumer Goods Production : +15%

Patron of the Arts (Governor)

• Unity Production : +5%
• Amenities Production : +5%


Megalomaniacs (1)

♦ N/A - Cannot be added/removed with gene-modding, permanent -1 trait pick/point debuff.

Skyborne Architect (Ruler)

• Megastructure Build Slots : +1
• Megastructure Build Speed : +33%
• Titan Build Speed : +33%
• Colossus/Juggernaut Build Speed : +33%


Natural Translucers (1)

♦ Rare Crystals Production : +33%

Computing Expert (Admiral)

• Weapon Range : +10%
• Weapon Accuracy : +2.5%


Natural Refiners (1)

♦ Exotic Gases Production : +33%

Propulsion Expert (Admiral)

• Ship Speed : +10%


Natural Chemists (1)

♦ Volatile Motes Production : +33%

Gunnery Expert (1)

• Weapon Damage : +5%


Flexible (1)

♦ Production from Specialists : +2.5%

Polymath (Ruler)

• Research Alternatives : +1


Inquisitive (1)

♦ Researcher Upkeep : -20%

Pathfinder (Scientist)

• Survey Speed : +25%
• Anomaly Chance : +5%


Austere (1)

♦ Pop Amenities Usage : -10%


Sanguine (1)

♦ Pop Happiness : +5%
♦ Army Morale : +10%


Intimidating (1)

♦ Army Morale Damage : +33%


Avant-Garde (1)

♦ Ethics Shift Speed : +100%

Enlightened (Ruler)

• Influence from Factions : +50%
Last edited by Devious; 21 Feb, 2021 @ 6:56pm
Devious  [developer] 21 Feb, 2021 @ 6:56pm 
Negative Traits

Disorderly (-1)

♦ Energy Production : -10%


Lazy (-1)

♦ Minerals Production : -10%


Allergies (-1)

♦ Food Production : -10%


Whimsical (-1)

♦ Pop Amenities Usage : +10%


Nervous (-1)

♦ Leader Skill Levels : -1


Despondent (-1)

♦ Pop Happiness : -5%
♦ Army Morale : -10%


Inept (-1)

♦ Rare Crystals Production : -33%
♦ Exotic Gases Production : -33%
♦ Volatile Motes Production : -33%


Greedy (-2)

♦ Leader Cost : +100%
♦ Leader Upkeep : +100%


Simple (-2)

♦ Production from Specialists : -5%
♦ Physics Research Speed : -5%
♦ Society Research Speed : -5%
♦ Engineering Research Speed : -5%


Prideful (-2)

♦ Pop Demotion Time : +100%

Arrogant (Admiral)

• Ship Disengage Chance : -15%
• Emergency FTL Chargeup Time : +25%

Cavalier (General)

• Army Disengage Chance : -20%


Obstinate (-2)

♦ Ethic Shift Speed : -50%

Tyrannical* (Ruler)

• Pop Happiness :-5%
• Leader Pool Size : -1
• Egalitarian Ethics Attraction : +50%

Indulgent* (Ruler)

• Crime on Planets : +20
• Piracy Growth : +20%
• Authoritarian Ethics Attraction : +50%

Spineless* (Ruler)

• Influence Production : -1
• Starbase Influence Cost : +15%
• Claim Influence Cost : +15%
• Xenophobe Ethics Attraction : +50%

Hateful* (Ruler)

• Trade Fee : +10%
• Trust Growth : -25%
• Diplomacy Upkeep Cost : +25%
• Xenophile Ethics Attraction : +50%

Peacemonger* (Ruler)

• Alloy Production : -10%
• Naval Capacity : -15%
• Militarist Ethics Attraction : +50%

Warmonger* (Ruler)

• Consumer Goods Production : -10%
• Border Friction : +100%
• Pacifist Ethics Attraction : +50%

Superstitious* (Ruler)

• Research Speed : -5%
• Excavation Speed : -50%
• Materialist Ethics Attraction : +50%

Cynical* (Ruler)

• Unity Production : -15%
• Spiritualist Ethics Attraction : +50%


Sluggish (-3)

♦ All Production : -2.5%
♦ Leader Experience Gain : -50%

Inert (Admiral)

• Evasion : -10%

Fastidious (Scientist)

• Survey Speed : -15%
• Anomaly Research Speed : -33%
• Excavation Speed : -33%


Gigantic (-3)

♦ Pop Housing Usage : +40%


Gluttonous (-3)

♦ Pop Food/Minerals Upkeep : +30%


Hedonistic (-4)

♦ Pop Consumer Goods Usage : +25%
♦ Pop Amenities Usage : +25%

Profligate* (Ruler)

• Trade Value : -25%
• Pop Happiness : -5%


Polyploid (-4)

♦ Growth Speed : -33%
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