Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

ANAGENESIS MOD (WIP)
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Athanasios95gr  [developer] 22 Feb, 2021 @ 1:05pm
Detailed list of changes from my log
• Olive settlement income modifier bonus changed from agriculture to commerce
• New units: Gallo-Thracian Infantry for Odryssian Kingdom
• Admiral bodyguard of eastern factions changed from ballista to Tower Penteres – Eastern Archers
• Added 4th military buff building level for Greeks and Romans and corrected the names and descriptions of previous ones
• Added missing temples: Hermes, Mercury, Nymphaeum, Imhotep, Dionysus, Thana, dacian Bendis, Fraujaz, Neto, Agin, Baal Zephon, britannic Cernunnos
• Added thried faction trait to:
o WoS
o GC
o HAtG
• Added brick making industrial buildings for Greeks and Romans
• Starting Velites of roman armies changed to Rorarrii
• Changed Mausoleum using Imhotep temple effects
• Changed name group of Thracian rebel names to Thracian instead of Hellenistic
• Changed Thracian rebel subculture to dacothracian from celtic
• Corrected Thracian rebel uniforms to Thracian from celtic
• Removed slave infantry from Masaesyli and custom battles, including startposition (replaced by numidian cavalry)
• Corrected subculture and name group of dacian rebels
• Corrected admiral bodyguard availability of minor arabian factions from Missile Penteres – African Archers to Scorpion Trieres - Levy Skirmishers for now
• Corrected government of Cyprus, Rhodos, Trapezos to republic (not perfect but more historical than kingdom with a king)
• Corrected government type of Massilia and Libya
• Boosted starting armies of Ptolemaic Egypt, hellenizing and strengthening the starting unit quality
• Corrected the government type of HAtG minor factions: Massilia, Emporion, Mauri, Massyli, Masaesyli, Gaetuli, Garamantia, Libya
• Corrected starting units of Cyprus so that they will be from the roster
• Militia holites given to Cyrpus for improved garrisons and recruitment (avoid slinger spam)
• Iol and Tingis transferred to Carthage
• Qard Hadast and Ibossim transferred to Nova Carthago and Qart Hadast is not capital
• The two level 2 ports of Hispanic territory moved to Carthaginian settlement in Africa (Iol was major trading center!)
• Rebel faction of Ibossim corrected to Nova Carthago
• Corrected senator number (from 300 to 600) and senator name (from Court Nobles to Timouchoi) of Massilia
• Eudamidas (443 , 317) removed from campaign map and his units moved to Areus and Eusebius
• Changed officer from desert kingdoms to generic for: Arabian Noble Swordsmen, Numidian Noble Infantry, Mercenary Numidian Noble Cavalry
• Zenobios (448, 327) removed from campaign map and his units moved to Chremonides
• Political party name corrections (according to patch 16)
o WoS (all playable) including trait corrections to changed parties
• Corrected number of members in Sparta’s Gerousia
• Eurybiades (240 , 411) removed from campaign map and his units transferred to Pyrrhus and changed to Mercenary Gallic Warriors
• Quality of Pyrrhus’ army boosted and received one hoplite unit from Chremonides and one unit from Eusebius
• Ballaios (407, 375) removed from campaign map and his army split between Teuta (one unit changed to Illyrian cavalry) and Pyrrhus (units changed)
• Eusebius replaced by Ptolemy and moved to Apollonia while Pyrrhus to Larissa
• Library (level 2) in Alexandria
• Barracks (level 1) in Carthage
• Level 1 farm in Larissa
• Starting army of Knossos modified (missile units turned into Cretan Archers and Militia Hoplite to Hoplite)
• Created proper standard bearer for republican roman units
• Punic armies boosted (Carthage and client states)

and includes all changes from Ultimate Fixes v210216