Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Germanic Tribes
 This topic has been pinned, so it's probably important
Ryan  [developer] 12 Apr, 2014 @ 5:00am
F.A.Q. - Design & Content related
These are questions that came up in the thread or thought that might need some clarification.

  • Are these units spear-men or pike-men?
  • Can I use assets from the mod in my own mod?
  • Did Germans really use war-paint?
  • How about throwing axes for the Franks?
  • Is Swabia another word for Sweden?
  • No proto-germanic names or spelling? 
  • Ripuar, is this not a Latin word? 
  • Are Rugii not translated as "rye-eaters"?
  • So when is the Celtic Tribes or similar coming? 
  • Why does it say Finni, Britons and Celts?
  • Why are the Britons so dark blue? 
  • Why does the mod replace most of the cool looking barbaric spears?
  • Will there be a re-do for shields, icons with a historical iconography?
  • Will there be a German version of this mod?

Are these units spear-men or pike-men?

Assuming you are referring to ancient Greek military, the Germans have been "multi-purpose spear-men", different from Mediterranean armies and might have developed because of war-fare in a Middle-European flora and topography. The units are based on this. The longer pikes are just visual garnish, inspired by some Roman sources.

Can I use assets from this mod in my own mod?

Sure. You can re-use anything in your own mod and re-upload it, except on TotalWar Center.
That would not have been a problem in the past - but they support since 2016, in my opinion, idiologies there (like radical believes) that is against everything I have ever done stands for and that is why I cut off my links there.

Did Germans really use war-paint?

We know that some did and that some dyed their hair and that they were capable of produce a full color palette or had at least easy access to it. If we know about a specific color used or described in an association with a specific tribe it is displayed in the mod (f.e. red with Cherusci), but that does not mean that they put it onto their faces.
In reality tribal cultures have much more visual differences, so they did not really need war-paint to distinguish themselves, but by my knowledge of humans I have come to the conclusion, that if there is an occasion, 20 men of a European culture and one pot of the correct color, the only ones who can get between them and their face-paint are their mothers. You can witness that yourself each weekend at your local sports stadium.

How about throwing axes for the Franks?

Despite the fact that it will take some centuries before the regarding tribes will be the Franks, to see throwing axes in this half-second is something that I do not consider as so important.

Is Swabia another word for Sweden?

Not really. Swabia is a part of south-west Germany, where Suebian people have settled.
The word Sweden has a different origin.

No proto-germanic names or spelling? 

Yes, because I wanted to have a progress from proto-german, to portrait the time and area. That is why it takes German pieces from here and there (that is what I call artistic freedom). Further I do not want to give out a pronunciation guide, that is why they are spelled the way they are. 

Ripuar, is this not a Latin word? 

*cough No! - Okay, yeah, it is and you got me on that. This is my excuse: It serves as a union-name for all the tribes that have been at this minor area as there was no real one at this time and same goes for Batavians.  So the Ripuar are all the tribes that were the Roman's pain in the neck and are recruitable in the closest available province, because otherwise Magna Germania would have been over-populated.

Are Rugii not translated as rye-eaters?

There is no archeological evidence that confirms any name translation for Rugii.
My problem with the rye (rugi) thesis is that the food is to common to emphasize a difference and this naming shows no similarity to other names used by Romans.
While hrugja ((human) back, on top, hill) or hyggr are significant landmarks that apply for all geographic regions the Rugii are described: Cliffs, ridges at coastlines.
Not enough as this is not so unsual, but a start, because:
As Romans reused names for German and Celtic tribes that could explain, why there are no similarities found between the Norwegian and Pommerian Rugii (rye is missing) and the name Rugii shows up at totally different places (ulmruggi = island topsiders instead of island rye-eaters). They could have been just people, that looking for a high ground on a coast line. This might sound common and logic, but it is not, as there are multiple ways to live with sea-water, like what gave the name to the Chauci.
So it is a significant difference and from linguistics all rules apply as well (a,i ending etc.).
In Pommeria then there would be the people of the high-ground (Rugii) and the people on the water level (Gutoni) instead of the people that eat rye and the people - that - do not - eat rye? Why don't they? :-)

So when is the Celtic Tribes or similar coming?

Please understand, that I have no major knowledge about the Celtic or Briton culture of that time and would have to research everything
Even for the 25 units of Celtic and Iberian origin we have now, the research took hours and to do one re-textured unit it takes more or less 3 hours already, even if you lower your standards and do it fast (what I do).
This mod contains already 7 Iberian units, 8 Island-Celts and 10 Gallic and Celtic units (+3 CeltoGermanic units from Belgium) in the same manner of their German counterparts. :-)


Why does it say Finni, Britons and Celts?

These are requested/suggested units that serve as semi-mercenary units, mostly available via trade buildings in their (more or less) home provinces. As there have been no human made borders every tribe interacted in its interests and everybody was fighting against or with everybody, so there is some room for such units even if this is not the main focus of this mod. 

Why are the Britons so dark blue?

This color is the result you get if you mix Roman glass (these were the original words) with European woad. Actually is the result much darker, nearly black and only from a close distance one can see that it is actually blue.
The problem is, that light-blue is the most common color in nature (it's the sky). It is very strange to scare humans in general and especially boys from Italy with the most common color they are used to. While black - is the Roman color of death we are familiar with from funerals.
The light blue indigo comes from India, while the European woad is greyish. In the 15th century British woad manufactures could not keep up anymore with the Indian imports and ran a campaign, that woad is a local good with ancient history. Of course were they able to match the industry standard of pretty blue and so the light blue color merged with the imagination of woad warriors.
That we find light blue even before, is because the trading routes with India are very old.
European woad is always greyish-blue. If you mix it with the Roman words or later words of a pope that criticized English women for coloring their faces like Ethiopians (green-blue shades of Roman glass), that is the color you get.
If you think it looks scary, then you repeat Roman words of 2000 years ago.

Why does the mod replace most of the cool looking barbaric spears?

Because they are Germans and not Mordor.

Will there be a re-do for shields, icons etc. with historical iconography?

No. After all this is CA's game and they have been very careful with the iconography (if you know what is accurate, you can only come to this conclusion) and I respect that. Most of the iconography you see on the vanilla Celtic shields are authentic symbols of Germanic and Celtic origin anyways.

Will there be a German version of this mod?

For any other language, I would have to update the language for every tiny update and keep track of changes by CA with two (or more) localizations. You are free, to do that yourself, if you think there is a need for it.
Last edited by Ryan; 7 May, 2017 @ 8:24am