XCOM 2
ReliableDamage_WotC
DisabledAbility Settings
I though i share what abilities I have disabled to use the always hit mechanic

; Disable this mod completely for any abilities listed below. This works based on the Ability template name. ; The full list of abilities that this mod is enabled for can be found in your Launch.log file, search for ; <ReliableDamage.ReplaceWeaponEffects>. You can also see the template names when a shot is modified during gameplay ; in the Launch.log file, search for <ReliableDamage.Damage> and check the used Ability. ; For example, to disable this mod for the abilities "SniperStandardFire" and "HailOfBullets" you should remove ; the existing line "DisableForAbilities=()" and replace it with the following -- do not forget the "+" at the start: ; +DisableForAbilities=SniperStandardFire ; +DisableForAbilities=HailOfBullets ; Disabled abilities will be reported as [DISABLED] in your Launch.log file in the <ReliableDamage.ReplaceWeaponEffects> section. +DisableForAbilities=DeadEye +DisableForAbilities=RocketLauncher +DisableForAbilities=ThrowAxe +DisableForAbilities=HarrierGrenade +DisableForAbilities=HarrierRocket +DisableForAbilities=MarauderThrowAxe +DisableForAbilities=ThrowAxeT1 +DisableForAbilities=ThrowAxeT2 +DisableForAbilities=ThrowAxeT3 +DisableForAbilities=IRI_FireRocketLauncher +DisableForAbilities=ThrowGrenade +DisableForAbilities=IRI_ThrowMolotov +DisableForAbilities=ThrowSubSonicGrenade +DisableForAbilities=LaunchGrenade +DisableForAbilities=OverwatchShot +DisableForAbilities=PistolOverwatchShot +DisableForAbilities=PistolReturnFire +DisableForAbilities=LongWatchShot +DisableForAbilities=SuppressionShot +DisableForAbilities=ChainShot +DisableForAbilities=LWRocketLauncher +DisableForAbilities=ConcussionRocket +DisableForAbilities=LW2WotC_AreaSuppressionShot