Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

1.7.2 BUG FIX
 This topic has been pinned, so it's probably important
Alex Zhao  [developer] 1 Jun, 2021 @ 6:03pm
Full Fix List
Fixes that are not in the description:
• Attempt to fix the crash when checking character details of newly employed captives.
• Fixed a bug that units' poisonous arrow and blowpipe don't show corresponding ability phase icons.
• Fixed a bug that caused the damage value display on shot types' UI of ranged units to be wrong when using different unit sizes. tooltip_projectile.twui.xml
• Fixed a bug that the enemy of the Han faction could gain imperial favor for defeating other Han factions. zzz_battle_pooled_resource_enemy_of_the_han
• Fixed the 182 Yellow Turbans zeal reduction not slowing down when one of the Zhang brothers' faction dead, this fix only works for saved game where the Zhang brothers' factions are still alive. zzz_zhang_fervour.lua
• Fixed a bug that the separatist faction wouldn't declare war on the original faction during a civil war. z_civil_war_fix.lua
• Thanks to Ironic, fixed the bug that Lovestruck trait and corresponding dilemmas popping incorrectly and also added it to the undesirable trait list that can be removed with the council mission. 3k_campaign_traits_data.lua
• The AI will now fire with hybrid units, including Nanman precursor units. zzz_ai_units_fire.lua
• Fixed an issue where characters equipped with two-handed weapons could not use the Hail of Arrows ability. zzz_ability_animation_fix_tables.animpack
• Fixed an issue that the game would crash if a rebellion succeeded in the Nanman lands against the Nanman Rebel faction. zzz_nanman_rebels_rebel
• Fixed an issue where the effects of reducing the cost and time to build main city buildings did not work in Nanman cities. zzz_nanman_city
• Fixed an issue where armies of Han factions could not gain supply when looting Han factions' cities. zzz_sack_force_fix
• Thanks to †千叶の堕天聖黑猫†'s help, fixed Jiuzhen, Yunnan, Yongchang, Liaodong, and Xiapi faction's battle flag model bugs.
• Thanks to †千叶の堕天聖黑猫†'s help, fixed Liubiao's unique unit card on the esc panel. new_content_popup_3k_main_faction_liu_biao.twui.xml
• Fixed the bug that population is 0 in faction summary panel. z_pop_ui_fix.lua
• Thanks to Aya, ChaosRobin, Victimized, and JustLeo's help, fixed·Trees that overlapping with the city model of Pengcheng;
• Thanks to shinasuka6268's report, fixed the bug that some colonels of Nanman and Yellow Turban's garrison captains don't have models during battles in the campaign. colonel_fix
• Fixed a bug that when playing Nanman factions the trespassing notifications are reversed. zzz_nanman_trespassing_fix
• Fixed a bug that Ma Teng's unique building, Kong Rong's unique building and Gate Pass don't enjoy some building cost reduction effect. zzzz_building_set
• Fixed a bug that some factions’ AI personality do not change with difficulty. zzzz_fix_personality
• Fixed a bug that the campaign effect of reducing ability cooldown does not affect some dlc abilities. zzzz_ability_recharge
• Fixed a bug that in historical mode Lu Bu cannot get recovery ability. zzzz_lu_bu_recovery
• Fixed a bug that the value of Yan Baihu's White Tiger Confederation is bugged when have more than 8 alliances. 3k_dlc05_campaign_diplomacy_faction_specific_treaties
• Fixed a bug that one of Sun Ce's ministerial position increases the cooldown time of character abilities instead of reducing it. zzzz_sunce_recharge
• Thanks to shinasuka6268's report, fixed the bug that Lady Zhen can't unlock formations in custom battles. zzz_dlc_chara_skill
• Thanks to shinasuka6268' report, fixed the bug that some of the range unit effect not working as expected. zzz_dlc07_set
• Fixed a bug that vanilla is using some undefined variables, made by Cui.
• Fixed a bug that the yellow hoofed doesn't have hair.
• Fixed a bug that using the raiding stance won't loot from some income type.
• Fixed a bug that some yellow turban's ancillaries icons are wrong.
• Thanks to Ironictw2st's permission and TotalWarhead’s report, added his Bandit Reserve Fix mod which fixed bandit’s reserves doesn’t apply effects correctly when above 90.
• Thanks to TotalWarhead’s report, fixed the bug that the “Encourage Positive Character Development” council issue might give a character Undiscovered Trait. council_fix.lua
• Thanks to Rewan’s report, fixed the bug that some DLC characters don’t have bonus ammunition or attribute skill for themselves in custom battle. zzz_dlc_chara_skill
• Thanks to xin_sui2008’s report, fixed the bug that Yellow Turban’s healer characters’ hat models are different from their portrait. yt_chinese_light_healer
• Thanks to xin_sui2008’s scripts, fixed the bug that Sun Ce defeats White Tiger Yan achievement script triggered in non 194 campaign. tp_yta.lua
• Thanks to xin_sui2008’s scripts, fixed some potential bugs about imperial decree and Emperor Xian. zzz_if.lua
• Fixed a bug that some faction can’t declare independent after became vassal. vassalise_liu_biao.lua
• Fixed a bug about Lu Zhi’s faction mechanic caused by this mod. dlc04_faction_ceos_lu_zhi.lua
• Tier 3 White Tiger Yan will get a better bow in custom battle. zzz_caoren_wenchou_bow
• Thanks to Ironictw2st's permission, added his Regionless gives the proper effect mod which fixed the regionless faction's effect bundle. regionless.lua
• Fixed the bug that Shi Wei faction in 200 start year is using the wrong flag. zzz_faction_flag_shi_wei
• Fixed Shamoke's progression rank UI when choosing to form the Nanman Kingdom. faction_progression_panel_3k_dlc06_subculture_nanman.twui.xml
• Tried to fix the bug that using Wen Chou's Xiezhi roar ability causes the game to crash. This bug is not 100% repeatable to me, so please let me know if you still have any problems when using Xiezhi roar. zzz_xiezhi_roar
• Thanks to MuTaTeDtReE's permission, added his Yuan Shu getting his building art back mod which fixed Yuan Shu's unique buildings' icons. zzzMuTa_yuan_shu_building_art_fix
• Fixed the bug that the player can't use other units to interrupt duels. duel_frame.twui.xml
• Fixed the bug that council issues can target nanman garrison captains. council_fix.lua
• Fixed the bug that nanman characters missing many vo, especially when they become faction leaders of a non-nanman faction. zzz_nanman_vo
• Fixed the bug that several earth general can't unlock formations. zzz_earth_formation
• Thanks to Dead Baron, now Wutugu's axe is using a model that better fits the art. nanman_2h_axe_wutugu_unique.variantmeshdefinition
• Thanks to TotalWarhead, fixed the bug that several units' ground effect group is not consistent with their weight class. zzz_ground_effect_ai_usage
• Thanks to TotalWarhead, fixed the bug that capture the emperor seat won't provide enough prestige to unlock council positions. This fix has not been tested enough, so please let me know if you meet any issues. zzz_emperor_seat_garrison
• Fixed the bug that faction council's Finance Bohai Bay Pirate Raids and Finance Gulf of Tonkin Pirate Raids won't spawn pirates as the Finance Xianbei Barbarian Raids option. invasion_northern_ports_southern_ports.lua
• Fixed the bug that strategic threat in 194 and 200 campaigns won't scale with difficulty as other campaigns. zzz_campaign_difficulty_threat
• Fixed the bug that AI in 200 campaign doesn't have their hint regions. zzz_3k_dlc07_start_pos_hint
• Fixed the bug that the probability of battle weathers in default climate region during summer is not sum up to 100%. zzz_default_summer_dry
• Fixed the bug that signing or breaking mercenary contracts won't increase or decrease diplomatic relations with some AI personality types. zzz_3k_dlc07_start_pos_hint
• Fixed the bug that FLC strategists including Li Ru, Xun You missing the animation of holding fans.
• Fixed the bug that Wutugu himself will be used by AI as strategist causing not engaging in melee during battles.
• Thanks for thesniperdevil’s help, fixed the bug that lv2 livestock farm is more expensive than lv3 and causing it can’t be quick downgrade to lv2.
• Fixed the bug that Han metal characters sometime will say words belong to Yellow Turbans. This fix only affect character that not exist when a campaign start, fixing existing characters like Zhao Yun require to edit startpos.
• Fixed the bug that character with high level dual mace are using polearms animation on campaign map.
• Fixed the bug that when Han governor become independent with new commandries added in 1.6 (like Jiu Zhen, Liao Dong, Xia Pi) they will be considered as Nanman faction and can’t use some diplomacy options.
• Fixed the bug that Liyang Daring Infantry as a faction unit but only can be recruited by sentinels. Made by Holy Mountain.
• Fixed the bug that Lu Zhi can only get "Records of the Grand Historian" by go to Anding by himself instead of other generals. "Chu Ci" still need to control one of the silk resource point due to it is too complicated to fix. Made by thesniperdevil.
• Fixed the bug that Axe Throwers and Shields of the South’s hands are not holding their axes and shields.Made by 狼獾.
• Fixed the bug that Yu Jin and Emperor Xian’s unique weapons have exceptional class stats instead of unique class stats. Also added a model for Emperor Xian’s sword made by 云梦潇然 to avoid model bug when using with mod that unlock it.
• Fixed the bug that Bandit’s technology won’t increase Raider Cavalry’s cap correctly.
• Fixed the bug that when Lu Bu choose to integrate a settlement but cancelled during the movement won’t get the momentum back.
• Now heavenly fire will use its unique model made by CA.
• Fixed Kong Rong's Academies of Culture, Ma Teng's Xiliang Supply Lines, and Gate Pass buildings can't be affected by several building cost or building time effects.
• Fixed Cao Hong and Cao Zhang's birth year to allow them spawn faster (won't affect start dates the Cao Zhang already was born).
• Fixed the bug that non Nanman army’s fatigue in Nanman land start at tired instead of winded.
• Fixed the bug that Zheng Jiang and Yellow Turbans can corporate with Liu Biao due to bugs and can’s declare war to Liu Biao after the corporation.
• Fixed the bug that population won’t allow the owner to building multiple buildings at the same time.
• Fixed the bug that Zheng Jiang and Yellow Turbans can corporate with Liu Biao due to bugs and can’s declare war to Liu Biao after the corporation.
• Fixed the bug that non Nanman army’s fatigue in Nanman land start at tired instead of winded.
• Fixed the bug that when Lu Bu choose to integrate a settlement but cancelled during the movement won’t get the momentum back.

Fixes that are in the description:
• Fixed holes on the campaign map near Wanxian (commandery of Nanyang) and Changan (commandery of Jingzhao) with a new visual campaign map made by ChaosRobie, Victimized, Shirotorakenshin and Ironic.
• Fixed the bug that some characters that should be dead can be spawn in the campaign, especially for 200 campaign. Made by CUI.
• Fixed the bug that Nanman characters’ wrong armor value. CA added these armor value but forgot to link them with the armor. Made by CUI.
• Fixed the bug that Liu Bei’s special building will not provide militia replenishment effect after level 2 in 182 campaign.
• Fixed the bug that Liu Hong and Liang rebels were affected by imperial favor.
• Fixed the bug that when emperor seat and level 5 palace were in the same region will cause the garrison go back to regular units instead of imperial units.
• Fixed the bug that Tao Qian can’t get imperial garrison from emperor seat or level 5 palace.
• Fixed the bug that a generic Liu Xie will be spawn after he was removed by Yellow Turbans or the faction controlled him declare their selves as new emperor. Now Liu Xie with unique art and skill tree will be spawn instead of generic one.
• Fixed the bug that Wuge axe thrower’s dual wield axes has a worse melee stat compare to single axe of regular axe thrower.
• Fixed the bug that Diao Chan and Xun Yu won’t get buff from personal relationship on the battlefield.
• Fixed the bug that Cao Ren and Wen Chou don’t have their unique bow in custom battle.
• Fixed the bug that Xiongnu cataphracts has the speed of regular heavy cavalry instead of slower but heavier cataphract.
• Fixed the bug that many unit’s unit sets were wrong which will cause them cannot benefit from some effects or benefit from some effects that are not designed for them.
• Fixed the bug that mixed range formation can be use on wall or climbing which will cause the unit go down the wall.
• Fixed the bug that some 1.7 characters had the wrong terrain effect group in both romance mode and record mod. This bug will cause light character to suffer the same forest penalty as heavy character.
• Fixed the bug that some characters were assigned to wrong ai usage group in record mode. This bug will cause AI charge with strategist from the start.
• Fixed the bug that Taishi Ci, Gan Ning and Huang Zhong’s skills in record mode have wrong effects.
• Fixed the bug that all 1.6 character’s bodyguards in record mode stand in the wrong position.
• Fixed the bug that He Jin’s bodyguards won’t use their shield.
• Fixed the bug that Yuan Xi can’t recruit captains as Yuan tan did.
• Fixed the bug that Cao Ren and Wen Chou's unique bows' model will change to generic model while shooting. Made by 狼獾. There is still a bug that Cao Ren's bow doesn't have shooting animation, and this is duw to CA didn't add skeleton for it.
• Thanks for E_L_2's permission, his Yu Jin's Fear and Discipline Sword Model Fix mod was included in this mod. Yu Jin's Fear and Discipline Sword now has the unique model CA made but not used.
• Fixed the bug that many new water characters' attack speed and ammo are not inline with 1.0 water characters since the 194 dlc. I didn't edit Xu Shu's attack speed since that can be a feature.
• Fixed the bug that some diplomacy effects were not applied to the corresponding factions.
• Fixed the bug that Huangfu Song's bow wrongly used stats like Liu Chong's crossbow instead of other unque bows.
• Fixed the bug that several bandit and Liu Yan’s main city level has the wrong effect value when damaged, causing bugs including lose all population when damaged and the city’s population wiped out after siege.
• Fixed the bug that several main city level will lose all population cap when damaged, causing population wiped out after siege.
• Fixed the bug that White Tiger Yan's Shanyue Camp decrease research speed instead of increase it.
• Fixed the bug that Li Ru's hold firm ability has no effect.
• Fixed the bug that level 4 mercenary building provide mercenary slower than level 3.
• Fixed the bug that Cao Cao's Garrison Farmstead can be downgraded to level 0 from level 1.
• Fixed the bug that level 0 Cao Cao's Garrison Farmstead can't be upgraded by other factions.
• Fixed the bug that attacking rebels and liang rebels will lose imperial favor.
• Fixed the bug that Shi Xie have inspiring surge skill that can't be used instead of adamant resolve in campaign
• Fixed Yellow Turban's faction leaders' trait, they should have one unique teacher trait instead of student trait.
• Fixed the bug that Lu Bu can't gift the settlement to mercenary master is the mercenary target is a Han faction.
• Fixed the bug that many new AI factions since 182 dlc don't have access to spy, become emperor or governor asking for independence feature.
• Fixed the bug that several faction's fronted faction leader effect is not the same as the actual effect in campaign.
• Fixed the bug that banish or kill Emperor Xian don't have any effect.
• Fixed the bug that yellow dragon character title doesn't provide the melee damage bonus correctly.
• Fixed a potential bug related to metal traits, could cause high metal characters getting frivolous trait too often.
• Thanks for Inter-object and xin_sui2008's help, limited the chance of occurring duplicated characters.
• Fixed the bug the exceptional and refined two hand mace's icons were using oppositely, made by xin_sui2008.
• Edit the method to fix the speed decrease in certain settlement battle map. The previous method caused a bug that Nanman units suffer speed penalty in forest.
• Fixed 31 effects that said affect the character's retinue in descriptions but only affect the character himself due to effect scope.
• Fixed Hawk & Tiger Manoeuvres scheme and Mulu's Ritual of the Eagle's actual fatige effects are not the same as their descriptions.
• Fixed the bug that Yuan Shao can't recruit Xiongnu cavalry and Xiongnu cataphracts.
• Fixed the bug that part of giant crossbow's model will be distorted when reloading. Made by 狼獾.
• Fixed the bug that Yuan Shu can't unlock Familial Conflict ability correctly in campaign or use it in custom battle.
• Fixed the bug that some new water characters from 194 and Nanman dlc have wrong hitpoints in romance mode or record mode.
• Fixed the bug that Liu Biao can cooperate with Zheng Jiang and Yellow Turbans causing them can't end the cooperate.
• Fixed the bug of Ji Ling’s leg armor model in distance. Made by 狼獾.
• Fixed the binding problem of Sima Yong's left leg model in the Eight Kings。Made by 狼獾.
• Fixed the binding problem of the horse head feathers of Ebon Prince (Liu Chong's horse
• Fixed Ma Teng's hair and he is no longer bald. Made by 狼獾.
• Fixed the bug of the shoulder armor of Qiang warriors ,polearms and archers. Made by 狼獾.
• Fixed the bug that many achievements can not be unlocked by 182 Yellow Turbans. Made by thesniperdevil.
• Thanks for Inter-object's help, fixed the Xun Yu invite Guo Jia to join event.
Last edited by Alex Zhao; 27 May @ 5:53pm