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Those kinds of errors won't CTD the game, just spam the logs.
Even in vanilla the logs can be very heavy.
As for it's use, it's normal to see it. I have this to dynamically grants the special districts capacity.
So if you turned it off, or haven't unlocked them, it won't be useful.
@edit nevermind, itrs a feature.
the perk "Forgotten Treasures" has no name or is not displayed in the list of perks.
}
[21:43:07][trigger_impl.cpp:1200]: Script Error: Invalid context switch [branch_office_owner] from Ligira [planet], file: common/ascension_perks/wiirlak_ac_ascension_perks.txt line: 3187, Scope:
type=planet
id=129
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
root=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
from=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
prev=
{
type=country
id=120
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
root=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
from=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
prev=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
}
[21:43:07][trigger_impl.cpp:1200]: Script Error: Invalid context switch [branch_office_owner] from Paragima [planet], file: common/ascension_perks/wiirlak_ac_ascension_perks.txt line: 3187, Scope:
type=planet
id=130
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
root=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
from=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
prev=
{
type=country
id=121
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
root=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
from=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
prev=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
}
[21:43:07][trigger_impl.cpp:1200]: Script Error: Invalid context switch [branch_office_owner] from Dantariga [planet], file: common/ascension_perks/wiirlak_ac_ascension_perks.txt line: 3187, Scope:
type=planet
id=131
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
root=
{
type=country
id=25
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
from=
{
(Speaking of localization, I'd be happy to do a thorough pass on the mod to clean up the English text files. Please let me know if you're interested.)
I would gladly take help for that. Best way to communicate is Discord, link to the Stellaris Modding Den on the main page of my mod.
unsure if this is an issue with your mod or Stellaris in general, was in a multiplayer game 3 others, when we loaded up a save of our game, one of our players empires was inaccessible and couldn't be selected or even appeared on the empire selection menu.
when removing this mod from the pack, it allowed the empire to be selected as normal.
unsure what caused this, though after testing it was this mod that was causing the issue.