X4: Foundations

X4: Foundations

X4 Economy Overhaul
MickeyTJR 2 May, 2022 @ 4:09pm
Temp Fix for Terran scrap
This is just until the author can fix the mod.

Go to your extensions folder where X4 is installed and unzip this file into it.

Updated file to fix small bug in hullparts and scrap processing. 05/09
New File here:
https://www.dropbox.com/s/ujk76ap6gzr6u00/x4_economyoverhaul_scrapfix.rar?dl=0

It will put a patch file in to fix the issue.

The gist of the problem is that EGO patched the Terran ware to use the recycler. I fixed it so it would work like it was supposed to and adjusted the number based on the authors mod and his numbers relating to how ego had it set up.

He might decided to do something different but until then this is a quick patch/fix.

Managed to correct the models too.

*removed diff info as to shorten the post and I had to fix hull plates too. All fixes can be found in the file from dropbox.

05/02: Fixed Terran Scrap Recycler

05/03: Fixed Models missing textures

05/09: Fixed commonwealth hullplates missing from scrap recycler. (Mod has changes to hullplates (large version) had to add in info for scrap recycler.

05/13: Fixed a Texure add throwing an error. Just down load new file and replace old one. On a side note the models are throwing some octogon errors, I know nothing about this, but it doesn't seem to effect anything. So until the mod author is back I doubt this will get fixed.
Last edited by MickeyTJR; 19 May, 2022 @ 7:58am
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Showing 1-12 of 12 comments
MickeyTJR 2 May, 2022 @ 4:28pm 
Oh I forgot to mention all this information is in the Terran DLC, they just patched the DLC to add the scrap stuff to it. Though the main functions are in the pirate DLC, so unless you own that there is no reason to worry about this.
MickeyTJR 3 May, 2022 @ 9:47am 
New update Textures are fixed now, Ego removed the legacy files which broke some of the textures, I just pointed the textures to the Extension as they were all there anyway.

New file here: https://www.dropbox.com/s/ujk76ap6gzr6u00/x4_economyoverhaul_scrapfix.rar?dl=0
GTAVC16 8 May, 2022 @ 10:25am 
Does this fix the commonwealth devices requiring advanced ressources?
Will it work on already constructed modules or is a new savegame required?
MickeyTJR 9 May, 2022 @ 1:20am 
It works on already constructed and is save game compatible, can even remove the patch if you want.

As far as commonwealth needing advanced resources I didn't see anything like that in my game. The Terran version was all messed up and that is what I fixed.

I did find a small bug where he had changed hullparts and I had to update the patch, which I am uploading now. This was mentioned in the comments section, I usually play Terran and never really use the commonwealth scrap stuff, but today I did.

So I discovered the problem and then saw in the comments section where someone said something about it.

So all chains look like they're supposed to in my game and all the models are correct.

Only small script changes were needed, you still have to have the main mod as this just patches the main mod so it will work.
Last edited by MickeyTJR; 9 May, 2022 @ 1:38am
GTAVC16 10 May, 2022 @ 12:27pm 
Thanks a lot, you just saved my playthrough!
MickeyTJR 11 May, 2022 @ 12:25am 
No problem glad I was able to help. :)
MickeyTJR 19 May, 2022 @ 7:58am 
Fixed a Texure add throwing an error. Just down load new file and replace old one. On a side note the models are throwing some octogon errors, I know nothing about this, but it doesn't seem to effect anything. So until the mod author is back I doubt this will get fixed.
[EoC] Chaos/Alsora 20 Nov, 2022 @ 11:04am 
Does this work with the VRO version?
MickeyTJR 22 Nov, 2022 @ 4:16pm 
Should, I ran VRO while using this.
SnowKnight 17 Mar, 2023 @ 3:11am 
Thank you for the wonderful patch!
MickeyTJR 24 Mar, 2023 @ 11:52am 
No problem, hope everything is still working fine. I'll fix anything I find broken with my mods after the Boron update comes out.
KungFury  [developer] 7 Apr, 2023 @ 5:40am 
Thank you very much for your fix!
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