Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
New file here: https://www.dropbox.com/s/ujk76ap6gzr6u00/x4_economyoverhaul_scrapfix.rar?dl=0
Will it work on already constructed modules or is a new savegame required?
As far as commonwealth needing advanced resources I didn't see anything like that in my game. The Terran version was all messed up and that is what I fixed.
I did find a small bug where he had changed hullparts and I had to update the patch, which I am uploading now. This was mentioned in the comments section, I usually play Terran and never really use the commonwealth scrap stuff, but today I did.
So I discovered the problem and then saw in the comments section where someone said something about it.
So all chains look like they're supposed to in my game and all the models are correct.
Only small script changes were needed, you still have to have the main mod as this just patches the main mod so it will work.