Garry's Mod
Prop2Mesh
Is there a way to split multiple textures over one MDL?
There's this one buffer model that has multiple textures on it, and when I make it a part of a mesh it all just becomes one texture. is there a way to let it still have multiple textures on it or do I have to recreate the buffers with sprops?
< >
Показані коментарі 12 із 2
ok i figured it out i needed to use the proper clipping tool
mesh objects only support one texture, that's a gmod limitation, not one of my own
< >
Показані коментарі 12 із 2
На сторінку: 1530 50