Project Zomboid

Project Zomboid

Dynamic Traits and Expanded Moodles [B41 & B42]
HypnoToadTrance 13 Jan, 2022 @ 10:04pm
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More Traits Compatibility
Hello,

I am the creator of the More Traits mod, and I am finding more and more people ask if our two mods are compatible.

As far as I can tell, both mods can be installed alongside each other, but traits from my mod are not dynamic and I was wondering if you had any guidance on building a compatibility patch for your mod?

My mod also adds an alcoholic trait for instance, which I would ideally disable if yours is installed.

Let me know if you have any ideas for interoperability.

Thanks!
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Showing 1-15 of 15 comments
PepperCat  [developer] 14 Jan, 2022 @ 9:23am 
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Hey there! it would be awesome to make compatibility.
I added you on Steam, I think I know how this could be done.
I can create a new "mod" (actually a new folder that comes with the installation of Dynamic Traits) that could be called something like "Dynamic Traits - More Traits compatibility" and that would require to have both base mods installed and there handle all the things using your traints and some of my functions. And it would only occurs if the three are enabled.
Anyway we can discuss more! it would be awesome!
elmitico 30 Jan, 2022 @ 2:34am 
this will be epic!
DH 9 Feb, 2022 @ 2:06am 
amazing
Mr. Moon [J521] 19 Feb, 2022 @ 7:18pm 
*Poggers*
CheddarStyle 14 Mar, 2022 @ 10:25am 
Did anything ever come of this? Really looking forward to it
PepperCat  [developer] 14 Mar, 2022 @ 11:14am 
It is on my side right now, I have a lot of progress done but I'm still missing some things and I have to be honest, I have been playing more than modding :P
MusicManiac 16 Mar, 2022 @ 6:02am 
Pog, this is going to be lit
BlowedUp 25 Mar, 2022 @ 7:49am 
Originally posted by PepperCat:
It is on my side right now, I have a lot of progress done but I'm still missing some things and I have to be honest, I have been playing more than modding :P
As a true modder, you're not playing - you testing! d;
Aimy 7 Apr, 2022 @ 6:50am 
STILL SOOOO MUCH HYPE ABOUT THIS!!
Notaloli 8 Jun, 2022 @ 2:45pm 
Any update?
F1tgal911 24 Jun, 2022 @ 9:53am 
Any news? ty
Please! Essential mods both of yours
Originally posted by PepperCat:
Hey there! it would be awesome to make compatibility.
I added you on Steam, I think I know how this could be done.
I can create a new "mod" (actually a new folder that comes with the installation of Dynamic Traits) that could be called something like "Dynamic Traits - More Traits compatibility" and that would require to have both base mods installed and there handle all the things using your traints and some of my functions. And it would only occurs if the three are enabled.
Anyway we can discuss more! it would be awesome!

Hi, I wanted to discuss regarding the compatibility between these two mods (these are the only two mods i run regarding traits and moodles). I have been doing challenge runs as of recently with as many dynamic negative traits as i can take, which includes pill addict and alcoholic. I've been running into the issue where even after 5-6 days of no alcohol or pills, I attempt to sate the alcohol withdrawal but with even the smallest amount of beer my character becomes violently overdosed and dies within the hour, and this only applies to alcohol while pills act normal. There are no errors or anything popping up in the logs relating to this and I was wondering if this is intentional as this seems way too overkill. While I understand for gameplay reasons overdoses are a very real threat there is no reason they should be at this level of lethality with such an absolutely ludicrously easy to trigger threshold.

If worse comes to worse I can have my characters abstain from alcohol entirely, but ideally I would hope this can be resolved? Thanks for your time, and keep being awesome!
MusicManiac 3 Apr, 2023 @ 2:18am 
There is no more support for More Traits, it was dropped long time ago. Check More Traits workshop page on compatible mods for more info. On a side note, ppl in the comments been saying that alcohol works weird, so it might be just DT issue.
kk, thanks for the info. Hopefully one of the devs decides to fix alcohol soon, cause as is it is as I stated previously, obnoxious.
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