Project Zomboid

Project Zomboid

Dynamic Traits and Expanded Moodles [B41 & B42]
Rain error - trace attached
It is giving me this error when it rains. Also the character is not getting wet from rain

`Callframe at: find
function: DTEMpluviophobiaTrait -- file: DTEMByOtherConditions.lua line # 245 | MOD: Dynamic Traits and Expanded Moodles
function: DTEMrainTraits -- file: DTEMByOtherConditions.lua line # 158 | MOD: Dynamic Traits and Expanded Moodles
function: DTEMEveryOneMinuteMain -- file: DTEMMainFile.lua line # 36 | MOD: Dynamic Traits and Expanded Moodles
java.lang.RuntimeException: missing argument #1 to 'find'
at se.krka.kahlua.vm.KahluaUtil.getArg(KahluaUtil.java:398)
at se.krka.kahlua.vm.KahluaUtil.getStringArg(KahluaUtil.java:348)
at se.krka.kahlua.stdlib.StringLib.findAux(StringLib.java:1014)
at se.krka.kahlua.stdlib.StringLib.call(StringLib.java:125)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.GameTime.update(GameTime.java:751)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:649)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1840)
at zombie.gameStates.IngameState.update(IngameState.java:1507)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:388)
at zombie.GameWindow.frameStep(GameWindow.java:928)
at zombie.GameWindow.run_ez(GameWindow.java:821)
at zombie.GameWindow.mainThread(GameWindow.java:619)
at java.base/java.lang.Thread.run(Unknown Source)
`