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ARMIES:
Added
-Commander Rex Added
-Trans-system data library added*
-Imperial Palace on Coruscant added
Changes
-Ahsoka spilt into Padawan and civilian
-Phase 2 Coruscant Guard resource req fix
-Clone cadets require blasters now and have a limit
-1st Legion vehicle limits added(Defensive armies redone)
-Credit upkeep removed from all clone units. Clones don't get paid. Initial Credit cost stays(bureaucracy of forming a unit)
-Vader's Fist event army now localized
-Rebellion may not build clone units on Kamino now(Most are probably clone wars vets or Jedi and harbor a mistrust in clones)
-Garrison system redone. Was annoying to code and probably annoying to use.
-03_occupation_armies edits moved to another mod
-GAR Vehicle production bug fixed
-gungan army renamed Militiagungs
======================================================================
RESOURCES:
Added
-Clone Armor Resources
-Some Clone wars vehicle resources
======================================================================
ORIGINS
Added
-Kamino Uprising(player)
======================================================================
JOBS:
Changes
-Clone Masters no longer a generic job for Kamino and no longer give army build speed bonus
======================================================================
DECISIONS:
Added
-Icon for Empire Decisions
======================================================================
NOTES: The garrison system was a major pain to maintain and code. Stellaris isn't really meant for pop micromangment anymore. It was scrapped but the garrison armies will be used for something else more building involved.
======================================================================
PLANS
I want to take a break from Star Wars and focus on another mod I have been wanting to do for awhile. I'll give you a hint, Crazy Dave is coming to town
Cheers and may the force be with you, always!<3
Looking for...
-A play tester
-An event coder
-A planet builder(Mod planets from Star Wars into this mod. I will provide a plug-n-play template)