Stellaris

Stellaris

Star Wars Universe Army Types(3.11+)
Can we get a brief explaination of what building makes what?
I've been trying to make normal credits for a few hours now and no matter what I build I only go in the red for private sector credits
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Showing 1-9 of 9 comments
MewMew  [developer] 19 Jun, 2024 @ 12:55pm 
Private sector credits come from corporations(Like Rothana and Blastech hq and factories), mining facilities, and unique planet's cities like Naboo(Specifically the civilian jobs like reactor technician etc...). Naboo Queen and pdf/militia like jobs have a private sector upkeep.

Normal Credits come from a planet modifier that "intergrates your world into your faction giving a tax collector job per 50 pops. Normal Credits also come from tax facilities and their tiers. Tax jobs have a private sector credit upkeep. Most worker non-soldier type jobs from this mod also produce a small amount of credits as well.
ArglaxxFoebreaker 20 Jun, 2024 @ 10:56am 
Do you have to have the star wars citizen trait to make them, or have a start was Origin for I'm not getting the option that allows for that
MewMew  [developer] 20 Jun, 2024 @ 1:40pm 
The trait was from another project I was working on in the mod that didn't work out. Has no use as of now. Yes each of the origins give a decision that allows you to to "Integrate world into your faction" or "Find sponsors" if you are the rebellion or the resistance. You pay some credits then activate the decision then your faction's icon will show up in a planet modifier with the jobs per pop.
ArglaxxFoebreaker 21 Jun, 2024 @ 12:41am 
I think you should add in a decision to planets for that instead of using origins
MewMew  [developer] 21 Jun, 2024 @ 8:57am 
There's not that many planets in the mod. Not even a way to make a "generic" star wars planet. Like the tax collector would be the same for each planet in the mod. The only times it changes is for the rebels and the resistance as the sponsor jobs give less normal credits than the tax collector.

I don't think it's possible to access the mod without the origins but maybe I could make civics of the origins as well some day for those who don't want to use an origin. This mod really needs a guide some day...
MewMew  [developer] 21 Jun, 2024 @ 9:03am 
Ill consider it.
ArglaxxFoebreaker 21 Jun, 2024 @ 9:54am 
because I have fun origins but can't use the star wars stuff
ArglaxxFoebreaker 21 Jun, 2024 @ 9:58am 
Also I wish to provide voice acting for advisors if you want some custom advisors for your mod
MewMew  [developer] 21 Jun, 2024 @ 7:47pm 
Fair and yeah add me on steam and we can talk about it sometime :>
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