Wildermyth
Expanded Combat: Defenses
Smoker  [開発者] 2021年6月23日 14時03分
SUGGESTIONS AND FEEDBACK
Please leave your suggestions and feedback here, I'm very interested to hear them.
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Deso 2021年6月23日 14時18分 
Weldings hurt too much with this - they have sky high dodge and warding. (their next to 0 block doesn't help as much)
最近の変更はDesoが行いました; 2021年6月23日 14時22分
Smoker  [開発者] 2021年6月23日 14時32分 
Ye Weldings are almost immune to ranged attacks unless you flank them, i could balance it a little but is nice to have some monsters with unique characteristics, so you need a determined strategy to beat them.

This is how the game was designed on launch, later they make dodge and block same stat. I didnt touch any monster stat.
最近の変更はSmokerが行いました; 2021年6月23日 14時33分
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