Wildermyth
Expanded Combat: Defenses
Smoker  [producent] 23 czerwca 2021 o 14:03
SUGGESTIONS AND FEEDBACK
Please leave your suggestions and feedback here, I'm very interested to hear them.
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Deso 23 czerwca 2021 o 14:18 
Weldings hurt too much with this - they have sky high dodge and warding. (their next to 0 block doesn't help as much)
Ostatnio edytowany przez: Deso; 23 czerwca 2021 o 14:22
Smoker  [producent] 23 czerwca 2021 o 14:32 
Ye Weldings are almost immune to ranged attacks unless you flank them, i could balance it a little but is nice to have some monsters with unique characteristics, so you need a determined strategy to beat them.

This is how the game was designed on launch, later they make dodge and block same stat. I didnt touch any monster stat.
Ostatnio edytowany przez: Smoker; 23 czerwca 2021 o 14:33
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