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Báo cáo lỗi dịch thuật
the clone's probably really obvious already but i think there should be a way to reveal it for newer players
When hit: instantly cloak (Does NOT fake your death)
While cloaked: able to walk through players and projectiles
No cloak flash
+100% longer cloak regen rate
-10 health per impact with player or projectile while cloaked
-50% cloak from ammo boxes
+bumping on enemies won't show your avatar
+touching someone with your entity will mark them making them visible through walls for all of your teammates for a short time (let's say 10-15 seconds)
cons
-cloak drains 25% faster
-once it's fully drains make a loud distinct sound
Never seen something like this suggested before, Nice idea.
Pros:
After charging the watch we are visible in chat as the player we connected to.
+10% every 1.5 seconds to the watch when connected to a dead body.
After use teleportation to the dead body along with changing clothes.
Copies the corpse's last health count after use.
Minuses:
-100 to energy supply after use
-100 to energy regeneration
After use bleeds until you pick up a first aid kit.
After use teleporter effect for 10 seconds.
Received mini-critical damage for 10 seconds after use.
After teleporting, we replace our current negative effect with the one the deceased had if they had one.
-Loud static-y sound when cloaking