Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Definitely still a work in progress (another update today) & I'll definitely be showing it some love. Thanks for the suggestions & glad to hear you had some fun with it.
Thanks. I'm looking forward to it.
Also, not sure if it is possible but can you set the gladiators to not attack passive team mates of the player?
Any of my team set to taunt or with the "attacking enemies" AI will get attacked by an opponent who KOs my current duelist, even when set to passive & hold with jobs switched off. I've just been completely clearing my team's AI job box manually, which seems to work.
If it keeps happening to you (or anyone else), I'd be glad to know the specific details of the situation to see if I can replicate it & devise a solution.
Thanks again!