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[02:42:13]: [workshop-2189004162 (Insight)]: Text: [string "../mods/workshop-2496686961/scripts/utility..."]:105: attempt to index field 'combat' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2496686961/scripts/utility/spells/manaburst.lua:105 in (upvalue) DealAreaDamage (Lua) <81-108>
../mods/workshop-2496686961/scripts/utility/spells/manaburst.lua:182 in (method) Execute (Lua) <128-188>
../mods/workshop-2496686961/scripts/components/weaponcaster.lua:36 in (method) CastSpell (Lua) <7-55>
../mods/workshop-2496686961/scripts/utility/modmain/stategraphs.lua:110 in (field) fn (Lua) <95-111>
scripts/stategraph.lua:653 in (method) UpdateState (Lua) <621-665>
scripts/stategraph.lua:691 in (upvalue) old_update (Lua) <684-710>
../mods/workshop-1837053004/modmain/timemagic.lua:44 in (upvalue) old_Update (Lua) <43-59>
../mods/workshop-1837053004/modmain/snowpea.lua:99 in (method) Update (Lua) <94-107>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
[00:01:44]: [string "../mods/workshop-2496686961/scripts/prefabs..."]:48: attempt to index a nil value
LUA ERROR stack traceback:
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:48 in (local) fn (Lua) <43-53>
inst = 102172 - gleamsprite (valid:true)
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
self (valid:true) =
GUID = 102172
net_owner = net_entity (000000005B210890)
_islighton = net_bool (000000005B210160)
SetPersistData = function - ../mods/workshop-2812783478/scripts/ms_postinits.lua:86
Light = Light (00000000C34E2700)
Network = Network (00000000C34E2BE0)
OnManaChanged = function - ../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:242
_lightframe = net_tinybyte (000000005B20F7B0)
spawntime = 0.46666669100523
Transform = Transform (00000000C34E2610)
UpdateRadiusAndVisuals = function - ../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:120
actionreplica = table: 00000000471413C0
event_listening = table: 0000000047141910
actioncomponents = table: 000000004713FD90
AddComponent = function - ../mods/workshop-1837053004/modmain/timemagic.lua:190
lower_components_shadow = table: 00000000471410F0
entity = Entity (00000000C3405790)
prefab = gleamsprite
OnSave = function - ../mods/workshop-2039181790/postinit/any.lua:67
OnLoad = function - ../mods/workshop-2039181790/postinit/any.lua:78
persists = false
inlimbo = false
GetOwner = function - ../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:166
event_listeners = table: 0000000047141280
ToggleManaDrain = function - ../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:55
RegisterComponentActions = function - ../mods/workshop-836583293/modmain.lua:56
IsSummoned = function - ../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:174
AnimState = AnimState (00000000C34E21F0)
name = MISSING NAME
replica = table: 000000004713FDE0
SoundEmitter = SoundEmitter (00000000C34E2190)
components = table: 0000000047140E20
GetPersistData = function - ../mods/workshop-2812783478/scripts/ms_postinits.lua:73
event = flaireGleamOwnerChanged
data = nil
listeners = table: 000000005B20F530
tocall = table: 00000000524ECF40
i = 1
fn = function - ../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:43
scripts/mainfunctions.lua:529 in () ? (Lua) <526-531>
guid = 102172
event = flaireGleamOwnerChanged
data = nil
inst = 102172 - gleamsprite (valid:true)
I couldn't reproduce your Gleam problem, and from your description that should be impossible (Gleam sprites are only spawned for Flaire), but I've added some countermeasures that hopefully prevent the crashes; Also when this happens again, it should log it in the server console and continue. Maybe it has something to do with the Homura character you have installed? I had a peek and it hooks some core game functions like AddComponent, though their implementation shouldn't cause issues with Flaire from what I could see.
But yeah thanks again, tell me if that helps.
[03:19:55]: Activating portal[3] to 2809331063
[03:19:56]: Serializing user: session/002E56439B511BEF/A7JFIHCU3BNF/0000000058
[03:19:56]: [string "../mods/workshop-2496686961/scripts/prefabs..."]:38: attempt to index a nil value
LUA ERROR stack traceback:
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:38 in (upvalue) OnLightDirty (Lua) <33-41>
inst = 120921 - gleamsprite (valid:true)
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:92 in (upvalue) ToggleLight (Lua) <85-94>
inst = 120921 - gleamsprite (valid:true)
enabled = false
instant = true
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:168 in (method) Dispel (Lua) <162-179>
inst = 120921 - gleamsprite (valid:true)
instant = true
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:209 in (local) fn (Lua) <199-210>
x = -35.129039764404
y = 0
z = -155.06709289551
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
SetCameraDistance = function - scripts/prefabs/player_common.lua:1478
ScreenFlash = function - scripts/prefabs/player_common.lua:1540
skeleton_prefab = skeleton_player
chainSpellFx = 120566 - chainspell_fx (valid:true)
spellDropChance = 0.08125
swordComboTask = PERIODIC 120561: 6.000000
MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:823
wallupdatecomponents = table: 0000000018FE32C0
IsActing = function - scripts/prefabs/player_common_extensions.lua:864
Light = Light (000000004689C4F0)
ShowHUD = function - scripts/prefabs/player_common.lua:1450
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1462
ApplyScale = function - scripts/prefabs/player_common.lua:1557
SetGhostMode = function - scripts/prefabs/player_common.lua:902
ShowActions = function - scripts/prefabs/player_common.lua:1444
OnWakeUp = function - scripts/prefabs/player_common.lua:1308
IsChannelCastingItem = function - scripts/prefabs/player_common.lua:290
gleamSprite = 120921 - gleamsprite (valid:true)
actionreplica = table: 0000000049CCD170
event_listening = table: 0000000049CCBE10
actioncomponents = table: 0000000049CCB0A0
homura_bowblast = table: 0000000018FD94A0
SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:2043
prefab = flaire
updatecomponents = table: 00000000161421F0
YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:85
ShakeCamera = function - scripts/prefabs/player_common.lua:1498
OnLoad = function - ../mods/workshop-2039181790/init/init_vetcurse.lua:20
MiniMapEntity = MiniMapEntity (000000004689C5E0)
modded_healthabsorption = 1
SetGymStopState = function - scripts/prefabs/player_common.lua:64
OnSleepIn = function - scripts/prefabs/player_common.lua:1280
hasRevivedPlayer = true
_underleafcanopy = net_bool (000000001612F550)
IsChannelCasting = function - scripts/prefabs/player_common.lua:286
um_world_temperature = 45.16643221387
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1484
TargetForceAttackOnly = function - scripts/prefabs/player_common.lua:51
SetPersistData = function - ../mods/workshop-2812783478/scripts/ms_postinits.lua:86
DisableLoadingProtection = function - scripts/prefabs/player_common.lua:1059
Network = Network (000000004689C0D0)
eligibleForSpellDrop = false
userid = KU_RvHPuQxl
OnPreLoad = function - scripts/prefabs/player_common.lua:1180
GetPersistData = function - ../mods/workshop-2812783478/scripts/ms_postinits.lua:73
name = Luneyl
regenCombosDone = 0
inCombat = false
ScreenFade = function - scripts/prefabs/player_common.lua:1531
um_all_followers = table: 0000000018FD7C40
modded_hungerabsorption = 1
comboFx = 120568 - combo_fx (valid:true)
_PostActivateHandshakeState_Server = 3
OnSave = function - ../mods/workshop-2039181790/init/init_vetcurse.lu
[03:19:56]: [string "../mods/workshop-2496686961/scripts/prefabs..."]:38: attempt to index a nil value
LUA ERROR stack traceback:
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:38 in (upvalue) OnLightDirty (Lua) <33-41>
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:92 in (upvalue) ToggleLight (Lua) <85-94>
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:168 in (method) Dispel (Lua) <162-179>
../mods/workshop-2496686961/scripts/prefabs/gleamsprite.lua:209 in (local) fn (Lua) <199-210>
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
scripts/entityscript.lua:1538 in () ? (Lua) <1527-1594>
=(tail call):-1 in () (tail) <-1--1>
scripts/components/playerspawner.lua:97 in (field) fn (Lua) <81-104>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:419 in (global) RunStaticScheduler (Lua) <417-425>
scripts/update.lua:178 in () ? (Lua) <169-220>
Actually, I think I figured out what it was doing. Should be good now (hopefully).