Starbound

Starbound

Lombax Revival: Rift Edition
Ree McScree  [developer] 6 Aug, 2021 @ 10:03pm
Ree's Dungeons
Discussion for talking about my dungeons and posting files so it doesn't clog up the comments.
Last edited by Ree McScree; 26 Jan, 2022 @ 1:37pm
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Showing 1-15 of 28 comments
Ree McScree  [developer] 6 Aug, 2021 @ 10:07pm 
So quick update, I've been without internet for like a month so I haven't been working on the dungeons. I'm also pretty busy with training for my job at the moment so I will get to working on them in probably a couple weeks. Finally feel free to make suggestions, I'll probably port the ones I have first (with a minor redesign) and then move on to making some higher quality stuff.
Kiero Ashkore  [developer] 9 Oct, 2021 @ 7:14pm 
No worries and take your time(Sorry for the very late reply). I'll be truthful, as I did not even notice this section of messages. Guess I should really pay attention more. Anyways, I have no requests at present but I am still very interested to see what you come up with.
Ree McScree  [developer] 9 Oct, 2021 @ 7:16pm 
Honestly I'm kind of just getting started, no worries about the late reply.
Ree McScree  [developer] 14 Dec, 2021 @ 7:51pm 
Well, after an ungodly amount of putting this off, I'm about done. I'm finished with the dungeons, just need to do some dialogue work and maybe a few NPC tweaks. I should have everything done by the end of the week. Here's some images:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2682764352
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2682764394
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2682764449

As a side note, I've found some errors.
[16:07:11.658] [Error] Could not load image asset '/projectiles/guns/sub projectiles/voidblast/voidblast.png:4', using placeholder default.
(AssetException) No such frame 4 in frames spec /projectiles/guns/sub projectiles/voidblast/voidblast.frames
[16:07:11.720] [Error] Could not load image asset '/projectiles/guns/sub projectiles/voidblast/voidblast.png:5', using placeholder default.
(AssetException) No such frame 5 in frames spec /projectiles/guns/sub projectiles/voidblast/voidblast.frames
[16:07:11.785] [Error] Could not load image asset '/projectiles/guns/sub projectiles/voidblast/voidblast.png:6', using placeholder default.
(AssetException) No such frame 6 in frames spec /projectiles/guns/sub projectiles/voidblast/voidblast.frames
[16:07:11.857] [Error] Could not load image asset '/projectiles/guns/sub projectiles/voidblast/voidblast.png:7', using placeholder default.
(AssetException) No such frame 7 in frames spec /projectiles/guns/sub projectiles/voidblast/voidblast.frames

Could be wrong, but it looks like you only have 4 images, but tried to use more.

[16:07:20.638] [Error] Could not load audio asset '/sfx/objects/sleekdoor_open.ogg', using placeholder default.
(AssetException) No such asset '/sfx/objects/sleekdoor_open.ogg'
[16:07:54.737] [Error] Could not load audio asset '/sfx/objects/sleekdoor_close.ogg', using placeholder default.
(AssetException) No such asset '/sfx/objects/sleekdoor_close.ogg'

These files don't exist, maybe just forgot to add them?
Kiero Ashkore  [developer] 14 Dec, 2021 @ 8:07pm 
These look insanely good. I honestly like them. As for the door, not sure. I'll look into it and fix the voidblast error. Thank you so far and great job.
Ree McScree  [developer] 14 Dec, 2021 @ 9:00pm 
Oh shoot, just found another error:
[20:56:23.587] [Error] Could not load image asset '/projectiles/guns/emeron/Lightning1/Lightning1.png:-2147483648', using placeholder default.
(AssetException) No such frame -2147483648 in frames spec /projectiles/guns/emeron/Lightning1/Lightning1.frames
Kiero Ashkore  [developer] 14 Dec, 2021 @ 9:34pm 
Noted and added to the list of things to check out. Thanks so far.
Ganondwarf  [developer] 15 Jan, 2022 @ 4:37pm 
Ok the additional dialogue is now finished. We're finally ready to get it out there!
Ganondwarf  [developer] 15 Jan, 2022 @ 4:39pm 
We have more dungeons and npc tweaks at least to add for later.
Kiero Ashkore  [developer] 15 Jan, 2022 @ 10:20pm 
Originally posted by Ganondwarf:
Ok the additional dialogue is now finished. We're finally ready to get it out there!
Ah cool. Can't wait to see it.
Ree McScree  [developer] 17 Jan, 2022 @ 12:00pm 
All files have been posted (link in the original discussion post). Also, I found some more errors for you!

[11:34:28.901] [Error] Could not load image asset '/items/active/weapons/emeron/coglauncher/coglauncherFullbright.png:idle.4', using placeholder default.
(ImageException) call to subImage with pos (72, 0) size (24, 12) out of image bounds (95, 12)
[11:34:30.128] [Error] Could not load audio asset '/sfx/objects/grenade1.ogg', using placeholder default.
(AssetException) No such asset '/sfx/objects/grenade1.ogg'

[11:37:01.042] [Error] Could not load image asset '/projectiles/guns/emeron/Lightning3/Lightning3.png:-2147483648', using placeholder default.
(AssetException) No such frame -2147483648 in frames spec /projectiles/guns/emeron/Lightning3/Lightning3.frames
[11:37:05.629] [Error] Could not load image asset '/projectiles/guns/emeron/Lightning2/Lightning2.png:-2147483648', using placeholder default.
(AssetException) No such frame -2147483648 in frames spec /projectiles/guns/emeron/Lightning2/Lightning2.frames
[11:37:10.733] [Error] Could not load image asset '/projectiles/guns/emeron/Lightning1/Lightning1.png:-2147483648', using placeholder default.
(AssetException) No such frame -2147483648 in frames spec /projectiles/guns/emeron/Lightning1/Lightning1.frames
[11:37:46.848] [Error] Could not load image asset '/projectiles/guns/emeron/Lightning1/Lightning1.png:-2147483648', using placeholder default.
(AssetException) No such frame -2147483648 in frames spec /projectiles/guns/emeron/Lightning1/Lightning1.frames
Last edited by Ree McScree; 17 Jan, 2022 @ 12:10pm
Ree McScree  [developer] 17 Jan, 2022 @ 12:09pm 
Changelog for Dungeons (1.0.0):
-Added a few new blocks that the dungeons use
-Added 2 small bandit camps with Lombaxes and other races
-Added 2 small buildings with friendly Lombaxes
-Added one large planetary dungeon with hostile Lombaxes
-All Lombaxes have custom dialogue and can use weapons/armor from the mod
-All added buildings contain bolts and possibly raritanium

Dungeons can spawn almost anywhere, but are pretty rare. You're most likely to find them on desert or snowy regions.
Also feel free to change up things as you see fit, it's your mod after all.
Ree McScree  [developer] 17 Jan, 2022 @ 12:19pm 
Oh one more thing:
Ganondwarf came up with quite a bit of the dialogue so if you could credit him that would be great.
I also made a FU patch, might be something to link to in the description. You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2683408258

I know I could make these changes myself but I didn't want to do a bunch of stuff without permission.
Kiero Ashkore  [developer] 17 Jan, 2022 @ 10:33pm 
I give you my full permission, as I did before. You and Ganondwarf are both well appreciated for your efforts and I cannot thank you two enough. Of course I would credit Ganondwarf for his own efforts. I am not too creative of a writer so his work is well received. Now I need to figure out how I am going to go about and incorporate the Redux stuff given my prior agreement that I would. I am sure something will come to mind...hopefully.
Ree McScree  [developer] 18 Jan, 2022 @ 2:47pm 
Yeah that will take a bit of work. Good luck, and let me know if you'd like any help with it.
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