Barotrauma

Barotrauma

DynamicEuropa
Theo 30 Apr, 2024 @ 7:42pm
Breeding Grounds not working
When I docked at breeding grounds they're simply a regular empty station. Locations bordering it get abandoned or turned into feeding grounds, which is bad when you can't clear the breeding grounds to prevent that.
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Showing 1-15 of 22 comments
_]|M|[_  [developer] 1 May, 2024 @ 12:00am 
Originally posted by Theo:
When I docked at breeding grounds they're simply a regular empty station. Locations bordering it get abandoned or turned into feeding grounds, which is bad when you can't clear the breeding grounds to prevent that.
I suspect a mod conflict. Could you post your mod list?
Theo 1 May, 2024 @ 8:43am 
Originally posted by _|M|_:
I suspect a mod conflict. Could you post your mod list?

Certainly, thanks for the help.

Lua for Barotrauma
DynamicEuropa
BaroTraumatic Explorer
Barotraumatic Creature Pack
Improved Husks
Beacons Extended
Shipwrecks Extended
Enhanced Armaments
Enhanced Armaments Fuel for the Fire Expansion
Enhanced Armaments DynamicEuropa Patch
THG Armory 'Vanilla' Turret Pack
Immersive Ammunition Boxes
Immersive Ammunition Boxes - THG Vanilla Turret Pack
Immersive Ammunition Boxes - Enhanced Armaments
Immersive Ignitables
Safe Cracker
Diving Sounds Overhaul
Scarytrauma
Submarine Weapon Sound Makeover
Soundproof Walls
Find Sub
Zoom Key
Performance Fix
Remove GUI Window Position Restrictions
Underwater Cat Sonar
BetterHealthUI(updated)
Immersive Sonar UI - Vanilla Sonar Edition
Dont Open Debug Console On Errors
_]|M|[_  [developer] 1 May, 2024 @ 12:04pm 
Originally posted by Theo:
Originally posted by _|M|_:
I suspect a mod conflict. Could you post your mod list?

Certainly, thanks for the help.

Lua for Barotrauma
DynamicEuropa
BaroTraumatic Explorer
Barotraumatic Creature Pack
Improved Husks
Beacons Extended
Shipwrecks Extended
Enhanced Armaments
Enhanced Armaments Fuel for the Fire Expansion
Enhanced Armaments DynamicEuropa Patch
THG Armory 'Vanilla' Turret Pack
Immersive Ammunition Boxes
Immersive Ammunition Boxes - THG Vanilla Turret Pack
Immersive Ammunition Boxes - Enhanced Armaments
Immersive Ignitables
Safe Cracker
Diving Sounds Overhaul
Scarytrauma
Submarine Weapon Sound Makeover
Soundproof Walls
Find Sub
Zoom Key
Performance Fix
Remove GUI Window Position Restrictions
Underwater Cat Sonar
BetterHealthUI(updated)
Immersive Sonar UI - Vanilla Sonar Edition
Dont Open Debug Console On Errors
Hmm ok I don't see any possible conflicts with this as none of these mods are adjusting outpost or location parameters...
Are you playing on an older campaign or is this a fresh campaign after the big update was released?
Theo 1 May, 2024 @ 1:23pm 
Started the campaign two or three days before the update. Didn't continue playing until I saw the big mods update like DE and EA.
快递喵 1 May, 2024 @ 8:37pm 
I also have this issue, but I have used Stations from Beyond
same issue as well, i'm on an older campaign pre-update though
_]|M|[_  [developer] 2 May, 2024 @ 8:55am 
Found the issue. Will be fixed with the next update :steamthumbsup:
Theo 9 May, 2024 @ 12:24pm 
When can we expect this update?
"Posted may 2nd"
"Updated May 8th"
its probably already updated.
Theo 10 May, 2024 @ 7:14pm 
Originally posted by _|M|_:
Found the issue. Will be fixed with the next update :steamthumbsup:

Originally posted by Μεσημερινή παχιά:
"Posted may 2nd"
"Updated May 8th"
its probably already updated.

I updated the mod ingame and the issue is not resolved.

Outpost now correctly generates some cave modules but is clearly bricked with empty-dark station silhouette where regular outpost would be generated, there's no access to the cave part and no monsters and eggs inside, mission objectives missing:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3243976056

Map shows no objectives for clearing breeding grounds at breeding ground locations, even at ones which havn't been visited yet like seen on the right side of the picture:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3243976022
Last edited by Theo; 10 May, 2024 @ 7:18pm
Soviet_Ponys 14 May, 2024 @ 11:22pm 
Having this same problem in the play-through with a friend where the breeding grounds haven't spawned any enemies, so I assume it hasn't been fixed yet. Only tested at a husk breeding grounds so maybe it might conflict with Improved Husks.
_]|M|[_  [developer] 15 May, 2024 @ 10:25am 
Originally posted by Soviet_Ponys:
Having this same problem in the play-through with a friend where the breeding grounds haven't spawned any enemies, so I assume it hasn't been fixed yet. Only tested at a husk breeding grounds so maybe it might conflict with Improved Husks.
It shouldn't conflict with Improved Husks as we made custom husk crawler enemies that are not affected by other mods.
I assume your savegame is also older from before the big rework update on 24.04.2024?
In that case we unfortunately can't do anything else. We've tried our best to keep old campaigns working, but the rework seemingly was too severe to guarantee full compatibility with older campaigns.
Soviet_Ponys 17 May, 2024 @ 12:16am 
Originally posted by _|M|_:
Originally posted by Soviet_Ponys:
Having this same problem in the play-through with a friend where the breeding grounds haven't spawned any enemies, so I assume it hasn't been fixed yet. Only tested at a husk breeding grounds so maybe it might conflict with Improved Husks.
It shouldn't conflict with Improved Husks as we made custom husk crawler enemies that are not affected by other mods.
I assume your savegame is also older from before the big rework update on 24.04.2024?
In that case we unfortunately can't do anything else. We've tried our best to keep old campaigns working, but the rework seemingly was too severe to guarantee full compatibility with older campaigns.
No it's a new campaign that was started about a week after the update.
Last edited by Soviet_Ponys; 17 May, 2024 @ 12:21am
_]|M|[_  [developer] 18 May, 2024 @ 7:31am 
Originally posted by Soviet_Ponys:
Originally posted by _|M|_:
It shouldn't conflict with Improved Husks as we made custom husk crawler enemies that are not affected by other mods.
I assume your savegame is also older from before the big rework update on 24.04.2024?
In that case we unfortunately can't do anything else. We've tried our best to keep old campaigns working, but the rework seemingly was too severe to guarantee full compatibility with older campaigns.
No it's a new campaign that was started about a week after the update.
Ah ok that is odd. Haven't had this happen in any test campaign yet, but I'll look more into it then and see if I can find any issues in the code.

Was the mission still active, but just no enemies or was there no mission at all?
Also if you see this happen again, please check if there are any errors in the console and post them here.
Last edited by _]|M|[_; 18 May, 2024 @ 7:33am
JlykyM 19 May, 2024 @ 1:47am 
We have a similar problem. As you can see in the screenshots below, some spawning grounds do not have a mission to clear them. As for the husk nests, our team saw a clearing mission once, but it disappeared the moment we docked at the nest, and in its place there was only a nest without monsters, eggs and a task to eliminate them.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3249800097
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3249799994
On our route, we destroyed 2 monster nests - a raptor nest, where you just had to kill all the enemies, and a crawler nest, where a nuclear device had to be used to destroy the nest.
Last edited by JlykyM; 19 May, 2024 @ 8:41am
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