Barotrauma

Barotrauma

DynamicEuropa
_]|M|[_  [developer] 12 Jan, 2023 @ 2:34am
Location Error Workaround
Updating this mod mid-campaign can sometimes cause the "Could not move to the next location" error on some locations. If you receive this error, but would like to continue your route as planned and you don't mind using console commands (disabling achievements), you can do the following:

1. Getting reset back to level beginning due to the error
2. Open the console with F3
4. Type "enablecheats"
5. Type "togglecampaignteleport"
6. Open your map and double-click the location you tried to travel to.
7. Hit escape and select "save and quit" to go back to the main menu. (Only if the location is a station, otherwise read * )
8. Load your save. You're now at the station and can proceed normally again.
9. Type "togglecampaignteleport" into the console again to disable teleporting.

* If the location you're trying to travel to is not a station, you'll still need to double-click it and then instead of going to the main menu, just select the next location you want to travel to with a single-click and hit "Start"
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Showing 1-7 of 7 comments
Ilja.Stutz 2 Feb, 2023 @ 3:41pm 
is there a way to fix this
i am getting this like EVERY TIME.
_]|M|[_  [developer] 2 Feb, 2023 @ 8:32pm 
Originally posted by Ilja.Stutz:
is there a way to fix this
i am getting this like EVERY TIME.
Sadly there's no fix for this currently. A small risk of this happening seems to always be there, but the chances of this happening seem to increase with each update you apply to an ongoing campaign.

We're starting to believe the game has issues with custom locations and messes up transitioning to or from them sometimes as nothing in our code seems to cause or help with this issue.

This has the same kind of crazy error energy that Barotraumatic is dealing with where the game says it's missing files, but if you check the file location it says it can't find the files at, the files are all there. This game is just weird sometimes.
Cassidy 10 Feb, 2023 @ 2:56pm 
I encountered this error too, yesterday. Don't do what I did and spam click around the map with toggle-teleport on trying to figure it out, though! Fun fact, each time you do it, the game advances a "round"... Which, for me, meant the "radiation you definitely should not be playing with™️" crept ever closer every time 'till I realized what was going on. (o_ _)ノ
Nom_Carver01 6 Mar, 2023 @ 9:49am 
so there is now way to fix this without enabling cheats?
_]|M|[_  [developer] 7 Mar, 2023 @ 5:07pm 
Originally posted by Nom_Carver01:
so there is now way to fix this without enabling cheats?
Unfortunately currently not. However I'm currently doing a test run on the upcoming 1.0 version and have not encountered this issue any more so far. So it might be fixed with the update. If I do encounter it later on, I'll update this post.
Танцор 24 Sep, 2023 @ 9:45am 
Hi, I have a problem with beacons. On our submarine "GoldFish", my friend and I docked to the lighthouse in multiplayer, after which we repaired it, but when we tried to sail, the undocking did not work as needed, our engine was working, but the submarine remained in place, what is the problem, why does the lighthouse continue to hold us?
_]|M|[_  [developer] 24 Sep, 2023 @ 11:29am 
Originally posted by Танцор:
Hi, I have a problem with beacons. On our submarine "GoldFish", my friend and I docked to the lighthouse in multiplayer, after which we repaired it, but when we tried to sail, the undocking did not work as needed, our engine was working, but the submarine remained in place, what is the problem, why does the lighthouse continue to hold us?
I've never experienced anything like that myself so I don't really know what could've caused this. It's definitely not the beacon station (if you're talking about the one ceiling beacon station from this mod) as I did a couple of them successfully. So maybe some sort of desync going on perhaps?
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Showing 1-7 of 7 comments
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