XCOM 2
Death's Door WOTC
Haite 20 Jul, 2021 @ 12:14am
Exceptions to ini
By default, the mod allows the lost, and some other units that may not match your mod set up. So for convenience, here're some group of enemies you might want to remove as well :

; Purifier
+ExcludedUnits = AdvPurifierM1
+ExcludedUnits = AdvPurifierM1_Diff_0
+ExcludedUnits = AdvPurifierM1_Diff_2
+ExcludedUnits = AdvPurifierM1_Diff_3
+ExcludedUnits = AdvPurifierM2
+ExcludedUnits = AdvPurifierM2_Diff_0
+ExcludedUnits = AdvPurifierM2_Diff_2
+ExcludedUnits = AdvPurifierM2_Diff_3
+ExcludedUnits = AdvPurifierM3
+ExcludedUnits = AdvPurifierM3_Diff_0
+ExcludedUnits = AdvPurifierM3_Diff_2
+ExcludedUnits = AdvPurifierM3_Diff_3

; Modded Advent Drone
+ExcludedUnits = "AdvDroneHM1"
+ExcludedUnits = "AdvDroneHM1_Diff_0"
+ExcludedUnits = "AdvDroneHM1_Diff_2"
+ExcludedUnits = "AdvDroneHM1_Diff_3"
+ExcludedUnits = "AdvDroneHM2"
+ExcludedUnits = "AdvDroneHM2_Diff_0"
+ExcludedUnits = "AdvDroneHM2_Diff_2"
+ExcludedUnits = "AdvDroneHM2_Diff_3"
+ExcludedUnits = "AdvDroneHM3"
+ExcludedUnits = "AdvDroneHM3_Diff_0"
+ExcludedUnits = "AdvDroneHM3_Diff_2"
+ExcludedUnits = "AdvDroneHM3_Diff_3"

Lost
Way too large to share here, you can find in the pastebin https://pastebin.com/zJU9f18f

A reminder that you can add your own exceptions in the XComGame.ini file from the mod yourself. The name of the enemies can be found in the game files, I used XComGameData_CharacterStats.ini

Edit 2021-07-20: Drone lines updated
Last edited by Haite; 20 Jul, 2021 @ 2:54pm
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Showing 1-4 of 4 comments
Haite 20 Jul, 2021 @ 3:03pm 
Turret:
+ExcludedUnits = AdvTurretM1
+ExcludedUnits = AdvTurretM1_Diff_1
+ExcludedUnits = AdvTurretM1_Diff_2
+ExcludedUnits = AdvTurretM1_Diff_3
+ExcludedUnits = AdvShortTurretM1
+ExcludedUnits = AdvShortTurretM1_Diff_1
+ExcludedUnits = AdvShortTurretM1_Diff_2
+ExcludedUnits = AdvShortTurretM1_Diff_3

+ExcludedUnits = AdvTurretM2
+ExcludedUnits = AdvTurretM2_Diff_1
+ExcludedUnits = AdvTurretM2_Diff_2
+ExcludedUnits = AdvTurretM2_Diff_3
+ExcludedUnits = AdvShortTurretM2
+ExcludedUnits = AdvShortTurretM2_Diff_1
+ExcludedUnits = AdvShortTurretM2_Diff_2
+ExcludedUnits = AdvShortTurretM2_Diff_3

+ExcludedUnits = AdvTurretM3
+ExcludedUnits = AdvTurretM3_Diff_1
+ExcludedUnits = AdvTurretM3_Diff_2
+ExcludedUnits = AdvTurretM3_Diff_3
+ExcludedUnits = AdvShortTurretM3
+ExcludedUnits = AdvShortTurretM3_Diff_1
+ExcludedUnits = AdvShortTurretM3_Diff_2
+ExcludedUnits = AdvShortTurretM3_Diff_3

By the way, I'm not sure if the units really need to have the "Diff" included, but the Lost definitely need to include for each HP.
Skarsatai 2.0 3 Aug, 2021 @ 4:18am 
do the excluded need the " " or not ?
example from drones:

+ExcludedUnits = "AdvDroneHM1"

and example from lost:
+ExcludedUnits = TheLostHP2_Diff_2
Haite 3 Aug, 2021 @ 10:41pm 
Originally posted by Skarsatai 2.0:
do the excluded need the " " or not ?
example from drones:

+ExcludedUnits = "AdvDroneHM1"

and example from lost:
+ExcludedUnits = TheLostHP2_Diff_2

Oh!! Sorry, I think you might be into something! I couldn't test very thoroughly, but I guess it doesn't need it. I don't remember why I add it.
Try without it, please confirm here if it works.
tha peng 23 Jul, 2022 @ 10:18am 
the " " could possibly be there if the unit has a space somewhere in the middle. but that would probably also invalidade the unit name?
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