RimWorld
Medieval Overhaul
Ryoi Mibu 2023년 8월 30일 오후 2시 00분
Disable Deathstingers
For the people that want to disable Deathstingers and disable the hives on map generation,

open and edit
\steamapps\workshop\content\294100\2553700067\1.4\Defs\MapGeneration\CommonMapGenerator.xml.

look for

<GenStepDef>
<defName>DankPyon_HornetNest</defName>
<order>500</order>
<genStep Class="GenStep_ScatterThings">
<thingDef>DankPyon_HornetNest</thingDef>
<allowInWaterBiome>false</allowInWaterBiome>
<minSpacing>200</minSpacing>
<extraNoBuildEdgeDist>4</extraNoBuildEdgeDist>
<countPer10kCellsRange>0.7~1</countPer10kCellsRange>
<clearSpaceSize>30</clearSpaceSize>
<terrainValidationRadius>4</terrainValidationRadius>
<terrainValidationDisallowed>
<li>Road</li>
</terrainValidationDisallowed>
<validators>
<li Class="ScattererValidator_Buildable">
<radius>6</radius>
<affordance>Heavy</affordance>
</li>
<li Class="ScattererValidator_NoNonNaturalEdifices">
<radius>4</radius>
</li>
</validators>
</genStep>
</GenStepDef>

change it to

<!--
<GenStepDef>
<defName>DankPyon_HornetNest</defName>
<order>500</order>
<genStep Class="GenStep_ScatterThings">
<thingDef>DankPyon_HornetNest</thingDef>
<allowInWaterBiome>false</allowInWaterBiome>
<minSpacing>200</minSpacing>
<extraNoBuildEdgeDist>4</extraNoBuildEdgeDist>
<countPer10kCellsRange>0.7~1</countPer10kCellsRange>
<clearSpaceSize>30</clearSpaceSize>
<terrainValidationRadius>4</terrainValidationRadius>
<terrainValidationDisallowed>
<li>Road</li>
</terrainValidationDisallowed>
<validators>
<li Class="ScattererValidator_Buildable">
<radius>6</radius>
<affordance>Heavy</affordance>
</li>
<li Class="ScattererValidator_NoNonNaturalEdifices">
<radius>4</radius>
</li>
</validators>
</genStep>
</GenStepDef>
-->

I also changed
/steamapps\workshop\content\294100\2553700067\1.4\Patches\Add_MapGenerator.xml

<li>DankPyon_HornetNest</li> into <!--<li>DankPyon_HornetNest</li>-->

This will disable the spawn of the deathstingers nest from my testing, not sure if you need to change the file in patches folder but i did it just to be safe.
Ryoi Mibu 님이 마지막으로 수정; 2023년 8월 30일 오후 2시 04분
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Weird_Name 2023년 8월 31일 오전 7시 44분 
there literally is a mod that gives players the option to disable about any new mechanic, including deathstinger nests
Ryoi Mibu 2023년 8월 31일 오전 10시 41분 
Weird_Name 님이 먼저 게시:
there literally is a mod that gives players the option to disable about any new mechanic, including deathstinger nests

Well thats nice do you mind to link the mod in here since i did search for one for a while now,
thats why i searched for it in the code eventualy
Ryoi Mibu 2023년 9월 7일 오전 12시 57분 
Its a nice mod but for me it will spam errors at some point corrupting my save so i just do it with changing this mod file to disable them
(◣_◢)  [개발자] 2023년 9월 7일 오전 3시 57분 
Why and what error messages?
Do you use RimPy to sort your modlist and can you post me a hugslib report?
Ryoi Mibu 2023년 9월 7일 오전 11시 00분 
Weird thing is i readded the mod this time and for now its working without errors but will test some more and see if its causing problems again or maybe i had just bad luck before
(◣_◢)  [개발자] 2023년 9월 7일 오전 11시 34분 
Next time you get some please post a report on the mod page and I'll take a look.
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