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It's exclusively to borders? All types?
Tried to SetFaction on LTS_SimpleDoorOne80698 which cannot have a faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Thing:SetFaction (RimWorld.Faction,Verse.Pawn)
Verse.Building:SetFaction (RimWorld.Faction,Verse.Pawn)
RimWorld.Building_Door:SetFaction (RimWorld.Faction,Verse.Pawn)
RimWorld.Designator_Claim:DesignateThing (Verse.Thing)
RimWorld.Designator_Claim:DesignateSingleCell (Verse.IntVec3)
Verse.Designator:DesignateMultiCell (System.Collections.Generic.IEnumerable`1<Verse.IntVec3>)
Verse.DesignatorManager:ProcessInputEvents ()
RimWorld.MapInterface:HandleMapClicks ()
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)
The frame does produce a log too if I try claiming it with a zone.
Full logs, if that would help: https://gist.github.com/HugsLibRecordKeeper/4640707fe00d320d02c14450ae25ae20
Destroy tool through dev mode did work to remove the offenders. I did not try manually destroying them with colonists, which probably would have worked.
Config error in LTS_HyllisS: Beauty stat base is defined, but Things of category None cannot have beauty.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.BuildableDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Config error in LTS_FuturisticReinforcedWall: does not add to map mesh but has a link drawer. Link drawers can only work on the map mesh.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
It's those two kinds of errors for just about everything. If it isn't recognizable, I am dead certain it has to do with a mod conflict.