RimWorld

RimWorld

1,146 ratings
[LTS]Furnishing
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
53.849 MB
6 Aug, 2021 @ 5:09am
15 Jun @ 6:03am
38 Change Notes ( view )

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[LTS]Furnishing

Description




Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast all that organ harvesting with some nice and pretty furniture? well, we have you covered, from walls to doors, from lights to dining tables, we have so much furniture, lighting, decoration, walls, and floors, it'll make you feel like you're in IKEA as you browse the furniture menu.

[ko-fi.com]



When it comes to doors, we have you covered, we have normal doors, single doors, wide doors, really wide doors, and extremely wide doors, they also come in a large variety of styles, and they even come with door frames if you really want to take your detail work to the next level (door frames built separately), oh and did we mention effort has been put into making sure they're performance friendly?


Or perhaps you're looking for the right furniture? don't worry we have that too, we have a large variety of tables, chairs, pots, countertops, etc., or perhaps you're looking for the right wall for your spacer-themed colony, not going for a spacer-themed colony? that's fine too, we have walls for medieval-themed and rustic-themed walls too!


Hmm... that's all well and good, but you can't see those nice human leather textured furniture, without some lighting! we have wall lights, standing lights, floor lights, and even outdoor lights, for all your lighting needs, and speaking of floor lights, we also feature a large variety of flooring options, whether it be stone, wooden, or metal floors, you'd be floored with the amount of flooring options we have.






Note: Any inaccuracy in the following list of translations is not our responsibility, for corrections, please contact the translator through their workshop page.


Compatibility list:
Partial Incompatibility list:
  • Designator Shapes – breaks rotating certain objects.
Incompatibility list:
  • Jecrell's Doors Expanded – Causes one side of the double doors to not expel heat.


Q: How can I report bugs?
A: Comment down below, or report it over at our discord, make sure to include your player log files.

Q: Why does my 1x1 doors not rotate?
A: Due to how I coded things and to allow more freedom when using assymetric doors, you have to rotate them manually.

Q: 1.5 added multi tiled doors, why not use that?
A: I am using their doors, inheriting everything they are for maximum compatibility. Am super happy about this, I could remove tons of my own fixes now. However, there are still things my doors does that are not implemented in vanilla. Single doors (Doors that opens only towards one side) and assymetric doors (Doors that have different left and right image) as examples.

[discord.com]

ELIF_ – art

Many thanks to the folks over at Yggdrasil and Gjallarhorn for their support

Code by LTS, art by ELIF_ and everything owned by LTS. Contact LTS for any inquiries.
Rimworld is owned by Tynan Sylvester.


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Popular Discussions View All (16)
17
25 Aug, 2024 @ 7:22am
BUG REPORT
KIT_KATTEN
5
4 Aug, 2023 @ 11:32am
BUG REPORT 2 THE RETURNING
KIT_KATTEN
6
15 Jul, 2023 @ 11:07am
Door heat bug
Earl Sneakington
785 Comments
Sheep 5 hours ago 
dumb question, but can pawns shoot through the cell bars?
hhoffman4 17 Aug @ 5:58pm 
i'd also appreciate the option to disable the royalty furniture changes - i used cherry picker to pick and choose what i wanted to use from this, then was so confused when they were asking for some other bed besides royalty.
[TTV] pumacatrun2 16 Aug @ 1:02am 
Follow-up comment: looks like this one isn't a hard fact - i have several of the same doors in my base and only same are reproducing this problem (I think some may have even fixed inbetween loading saves). Might be something incompatible with my mods, not sure.
[TTV] pumacatrun2 16 Aug @ 12:47am 
One small incompatibility I've found is that if trying to paint a double door (eg. marble simple door) using Dubs Paint Tool it only appears to paint one half of the door. Not sure if there's something you can do on your end to make that compatible, though probably not the highest priority of things. I'll just have a ying yang vibe to my base for now lol :koi:
soeur 15 Aug @ 10:45pm 
Hi, I think you should write the correct package id of VanillaExpanded in the loadAfter of About.xml: "oskarpotocki.vanillafactionsexpanded.core", instead of making up two non-existent ids, otherwise rimsort or other things will not be able to correctly identify the loading order.
clockworkcuttlefish 10 Aug @ 7:46pm 
+1 to Arbuziak's request. Kind of find it weird that my nobles want Koppangs when practically every other royalty item is covered in gold and I tend to build things out of stone and not wood.

JunoCat -- cherry picker doesn't work for this, unless I'm missing something. Removed Koppang, destroyed it in my noble's room, and they wanted it put back.
JunoCat運富 9 Aug @ 3:22pm 
Ooooooooooooooooooh i've been puzzling for several weeks why it was impossible to choose an electric stove, thanks @Luma for pointing it out <3
Arbuziak 6 Aug @ 6:36am 
Is there an option to remove desire for ikea furnitures by the people with high ranks? I'm playing as medieval dwarfs kingdom and by the time I want to become high-technology, but I don't really want to make Idanas, Koppangs and Hemnes double beds for my medieval people.
litehound 4 Aug @ 5:19am 
Is there a way to remove this mod mid-save without things not added by the mod breaking?