Garry's Mod

Garry's Mod

gMagic
Questions
Questions about the mod can go here. This way it's easier for people to see if their inquiry has already been asked and answered.
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Wyświetlanie 1-15 z 58 komentarzy
OneUglyMonkey 22 sierpnia 2021 o 9:33 
Would it be possible to have it so when a spell is used it's printed to console? Not for every spell but for the more powerful ones
76561198942602588  [producent] 22 sierpnia 2021 o 9:59 
Początkowo opublikowane przez OneUglyMonkey:
Would it be possible to have it so when a spell is used it's printed to console? Not for every spell but for the more powerful ones
magic_notify_spell_casted 1
Yakub 22 sierpnia 2021 o 11:08 
how does this mod work
OneUglyMonkey 22 sierpnia 2021 o 11:14 
Początkowo opublikowane przez Niko the jedi!:
how does this mod work

In short, you draw runes, then you cast spells

1. Equip gMagic
2. Hold right click to start drawing, and hold left click to draw spell
3. Release right click to add spell to available slots, Look at step 4 for multi part spells
4. if Spell is multi (needing more then one rune) then after you draw symbol, release left click, but keep holding down right, then draw the next rune(s). Once all runes for spell are done you can release right click.
5. when you have spells ready just press R to fire them
6. Press H to see the available spells (NOTE: that you must draw the spells as shown, to see how just hover over one of the rune symbols and it will show you how to draw them)
OneUglyMonkey 22 sierpnia 2021 o 16:36 
Is it possible to have a spell that throws a prop but we can set the prop to a custom one?
SpartaGuy 22 sierpnia 2021 o 17:43 
How do i use 2 or 3 powers at once to make a combo?
OneUglyMonkey 22 sierpnia 2021 o 17:59 
Początkowo opublikowane przez Spartan Gamer:
How do i use 2 or 3 powers at once to make a combo?

Spam R
SpartaGuy 23 sierpnia 2021 o 14:43 
that didnt work i mean like lets say i wanted to make a lightning ball. so i need to have earth and lightning. but how do i put those to together to make the lightning ball?
OneUglyMonkey 23 sierpnia 2021 o 14:45 
Początkowo opublikowane przez Spartan Gamer:
that didn't work i mean like lets say i wanted to make a lightning ball. so i need to have earth and lightning. but how do i put those to together to make the lightning ball?

Read what I wrote above on how to use, mainly look at number 4 on the list



Początkowo opublikowane przez OneUglyMonkey:
Początkowo opublikowane przez Niko the jedi!:
how does this mod work

In short, you draw runes, then you cast spells

1. Equip gMagic
2. Hold right click to start drawing, and hold left click to draw spell
3. Release right click to add spell to available slots, Look at step 4 for multi part spells
4. if Spell is multi (needing more then one rune) then after you draw symbol, release left click, but keep holding down right, then draw the next rune(s). Once all runes for spell are done you can release right click.
5. when you have spells ready just press R to fire them
6. Press H to see the available spells (NOTE: that you must draw the spells as shown, to see how just hover over one of the rune symbols and it will show you how to draw them)
SpartaGuy 23 sierpnia 2021 o 14:48 
wiat i figured it out. you didnt need to type that lol
PlantGang 24 sierpnia 2021 o 17:53 
Is there a way to get rid of the water overlay when you go into water / use water spells?
OneUglyMonkey 24 sierpnia 2021 o 18:43 
Początkowo opublikowane przez Dr. Meme:
Is there a way to get rid of the water overlay when you go into water / use water spells?

Fire is great,
OneUglyMonkey 26 sierpnia 2021 o 6:18 
Are spells able to have multiple effects, such as doing one thing to one group but another thing to a different group?
76561198942602588  [producent] 28 sierpnia 2021 o 11:43 
Początkowo opublikowane przez OneUglyMonkey:
Is it possible to have a spell that throws a prop but we can set the prop to a custom one?
Yep it's possible

Początkowo opublikowane przez OneUglyMonkey:
Are spells able to have multiple effects, such as doing one thing to one group but another thing to a different group?
Needs additions to the core code
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Wyświetlanie 1-15 z 58 komentarzy
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