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The option does have an activation time of a couple seconds...Any chance youre just selecting it too quickly?
Other than that, maybe something like Death Inventory Keeper or some other mod are getting in the way? I wouldnt think so, but you never know.
So far, none of the following have made a difference: unsubbing, deleting both mod's folders on my harddrive, and re-subbing; removing mod from dedi server, restarting it, stopping it, and re-adding mod to server (near bottom of load order instead of top this time); removing mod from dedi server, using FTP to delete the mod's folder from server files, restarting server, stopping it, and re-adding mod to server.
Next step is removing the Death Inventory Keeper mod, and see if the issue still presists.
But as a small side-issue I'd forgotten about, I remembered that one setting was showing up incorrectly on the in-game settings display. The default setting should allow dinos to become wounded (since I didn't turn that off in the ini), and I confirmed that one of our dinos entered wounded mode when playing yesterday. However, the in-game settings today and yesterday have displayed 'only players can be wounded'. https://imgur.com/a/zov0IR5
I tried removing the Death Inventory Keeper mod from the server and my own machine (removed/unsubbed, then deleted mod folders), and I was still unable to give up/mercy kill myself.
I tried spinning up a single-player game (same map, same mods minus Death Inv Keeper, same ini options) and it still didn't work. I tried removing every mod from the SP game one at a time, until... Mortal Wounds was the only mod I had active. And still, nothing happened when I tried to use the 'give up' option. (I did notice that 'players and tames can be wounded' setting was displayed properly in the in-game settings tho.) I removed everything related to mods from my ini and started a fresh SP game on CI with only Mortal Wounds, and it still didn't work.
I deleted my game.ini and gameusersettings.ini, started a fresh SP game on CI with only mortal wounds and completely default game settings, and 'give up' FINALLY WORKED.
Epiphany. I started another fresh identical game and changed only 2 settings - I enabled PVE-only, and disabled friendly fire in PVE. 'Give up' DIDN'T WORK again.
So. The give up/mercy kill damage seems to be blocked by the 'no pvp' or 'no friendly fire' game option. I imagine this could be fixable, possibly by coding the mercy kill damage as fall damage or something else that bypasses both the invuln buff and the pvp/friendly fire protection? Not sure if that's a reasonable suggestion, but I hope all this is at least helpful for you!