RimWorld
Medieval Overhaul: Leather Patches
 이 토론은 고정되었습니다. 중요해서 그렇겠죠?
Lavakookie  [개발자] 2021년 9월 30일 오전 12시 39분
Human Hides and Leather: Discuss!
Thoughts? Currently there is no human leather in game with MO installed - I could easily add in a hide with the correct leather - question is: would y'all hate a custom "human" hide graphic... 👀
Lavakookie 님이 마지막으로 수정; 2021년 9월 30일 오전 12시 46분
< >
전체 댓글 12개 중 1~12개 표시 중
Lavakookie  [개발자] 2021년 9월 30일 오전 12시 39분 
Lavakookie  [개발자] 2021년 9월 30일 오전 12시 40분 
As an example of what a custom human hide might look like ☝️
Lavakookie 님이 마지막으로 수정; 2021년 9월 30일 오전 12시 40분
Zal 2021년 9월 30일 오전 9시 07분 
I dig it
0river0blood0 2021년 9월 30일 오전 11시 38분 
I also dig it
Venusgate 2021년 9월 30일 오후 12시 18분 
I am of two minds:
1. This is outside the theme of the mod; there are no faces on the other hides. Something more subtle might look better.

2. That's quite creepy, and might be just the thing to fit an evil cannibal playthrough.
Lavakookie  [개발자] 2021년 9월 30일 오후 3시 21분 
Not today, but I could figure out the vanilla framework expanded code to allow you to pick between a "horror" version for cannibal runs, and a toned down version for folks who find it upsetting (altho.. 👀 it is human leather lol)
Lavakookie  [개발자] 2021년 9월 30일 오후 3시 24분 
In terms of scope - the real reason I wanted to add human hides back is to lay the groundwork for another mod idea I was working on - LAVA's HUMANE FURNITURE ;)

But yeah, I am of the mind to agree - it might be best to split it off into it's own thing :D
Hohen 2021년 9월 30일 오후 4시 34분 
As an options maybe but I too think it's a bit too different from the rest. IMO if you want to differentiate human hide from the others add a stretched out face on the regular texture, eye holes and mouth.

https://www.sideshow.com/storage/product-images/905430/book-of-the-dead-necronomicon_evil-dead-ii_silo.png

Something like that. That way you have a face but it doesn't throw off the jive of the rest of the textures. Just my thoughts on the matter.
Venusgate 2021년 10월 2일 오후 10시 24분 
Lavakookie 님이 먼저 게시:
Not today, but I could figure out the vanilla framework expanded code to allow you to pick between a "horror" version for cannibal runs, and a toned down version for folks who find it upsetting (altho.. 👀 it is human leather lol)

Maybe have two textures, with two recipes, faceless recipes = 90% butchering efficiency?
Or a headless, spread eagle skin?

All I was saying is, there's an assumed brutality when butchering animals with cute faces. Not sure if a pawn comfortable with animal butchery would only be turned off by human butchery because it has a face on it. Or put another way, I don't think an existence of a face could make or break someone IRL recognizing human skin.

But, an evil cannibal playthrough theoretically isn't spending a lot of effort skinning deer, so the brutality is no longer assumed.
Lavakookie  [개발자] 2021년 10월 3일 오전 1시 44분 
I could make it an ideology thing with style perhaps - I dunno if it works for items, but it'd be cool for face skins for "brutal" style or whatever it's called :D

If that doesn't work, a menu toggle would be the best bet :')
Hohen 2021년 10월 3일 오후 7시 14분 
Morbid style? Have a human rug. Variants of furs beds, that sorta thing
TheSpookiestSkeleton 2021년 10월 30일 오후 12시 51분 
I need human leather for dark decent ♥♥♥♥♥
< >
전체 댓글 12개 중 1~12개 표시 중
페이지당 표시 개수: 1530 50