RimWorld
Medieval Overhaul: Leather Patches
 Ten wątek został przypięty, więc pewnie jest ważny
Lavakookie  [producent] 30 września 2021 o 21:07
Bug Reports
I will try to fix any bugs you find, posted here - hugslib log is nice, but not necessary - if you can describe a bug in way such as "hide graphics won't show up", that'll work too :D
< >
Wyświetlanie 1-15 z 26 komentarzy
PJRamaglia 30 września 2021 o 23:40 
Just submitted a detailed report on the base Medieval Overhaul mod. Seems like the errors I were getting might not have been from your mod to begin with. This is the error report I submitted. Going to wait for a response and/or possible resolution first before re-adding your mod back into my list.
Lavakookie  [producent] 1 października 2021 o 1:03 
oh yeah, there are a couple of bugs I've squashed in the new update - give it a try when it drops and see if your problems are fixed :)
Macropod 20 października 2021 o 12:33 
A bearskin is obtained from a rhinoceros.
WTF? :steamhappy:
Lavakookie  [producent] 21 października 2021 o 0:13 
I'll look into fixing that rq
Lavakookie  [producent] 21 października 2021 o 0:15 
huh, another vanilla animal with issues - my patches don't touch those at all
Lavakookie  [producent] 21 października 2021 o 0:17 
I imagine my new "de-generalised" leathers mod will fix these (and more!)

But yeah, I'll let ya know when it drops - for now, working really hard to release my Halloween mod by this sunday
Matonen 22 października 2021 o 1:30 
Początkowo opublikowane przez Lavakookie:
I imagine my new "de-generalised" leathers mod will fix these (and more!)

But yeah, I'll let ya know when it drops - for now, working really hard to release my Halloween mod by this sunday

Will this be something that can be added mid game? Seems to be quite a few animals that give wrong hide or even meat at times, have not checked all. Having some other errors too but thinking its vae+medieval overhaul related
Lavakookie  [producent] 22 października 2021 o 4:23 
yep! should be fine to add midgame - it won't correct hides that have already dropped but will fix any new ones to be the new ones instead
Lavakookie  [producent] 22 października 2021 o 4:26 
So the way it'd work is any animal killed and butchered after the mod is installed will have new hides 😊 hope that answers your question!

Won't be working on it until I fully finish up my Halloween mod - should be dropping the Haloween mod this weekend (my time) - so should be sooner, than later! :cozyspaceengineersc:
Ostatnio edytowany przez: Lavakookie; 22 października 2021 o 4:27
Matonen 22 października 2021 o 4:46 
Awesome! Thank you so much for your work ^^

So I am guessing I would still need to find what would be causing some animals to drop some other animals meat? Since it aint always just purely the hide that is wrong?
VANDAR 5 grudnia 2021 o 14:19 
Hey, found a bug with Vanilla Animals Expanded Caves's tiny salamander hide. The texture isn't showing. I think this is because you put "/ScaleTiny" two times in the texPath's def.
GonDragon 17 grudnia 2021 o 19:24 
Hey! I think this mod is duplicating the same patch in different XML files. I don't think that it actually break something, but generates some nasty errors on start up.

Here are the logs: https://pastebin.com/Q7FXsm6y

The specific errors are related to:

AEXP_Tiger, AEXP_Seal

I think the patches are duplicated in they own Vanilla Expanded Folder (Tropical Rainforest and Ice Sheet), and in the MorrowRim Folder.
Menacing Meijer 11 stycznia 2022 o 11:14 
Początkowo opublikowane przez VANDAR:
Hey, found a bug with Vanilla Animals Expanded Caves's tiny salamander hide. The texture isn't showing. I think this is because you put "/ScaleTiny" two times in the texPath's def.

Same goes for the wasteland squirrel hide in Regrowth: Mutated Animals.
Theres a double "Resources\HideTiny\HideTiny\"
Enju Saion-ji 3 lutego 2022 o 4:38 
so i have been having a massive issue during raids where any raider that spawned would spam meleeAttack and Goto jobs causing massive lag. i have narrowed it down to either this mod, the processor framework or the leather patch mod. i will post this on the other 2 mod pages aswell just incase. the issue is something like '10 jobs started in 10 ticks'
here is the full log and the particular string is at the bottom
https://gist.github.com/e5776af3488f76acdd9c821bf113a773
Lavakookie  [producent] 6 maja 2022 o 19:04 
Hey all, I'll try to work on as many of these errors as possible this morning - thanks for letting me know! (really sorry I've been away for so long)
Ostatnio edytowany przez: Lavakookie; 6 maja 2022 o 19:04
< >
Wyświetlanie 1-15 z 26 komentarzy
Na stronę: 1530 50