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50% more damage
30% more health
costs 35% more metal to build
50% less repair rate
25% slower build rate
35% less fire rate
40% slower lock on speed
+After 10 Kills, activates Bomb Rush
+Bomb Rush, will randomly shoot grenades at a very fast speed
-If it doesnt get 3 kills, The Skirmisher will self destruct and kill the Engineer that equiped it
-30% Metal Consumption
-50% Healing From All Sources
maybe i could blow up in a payload style fashion when destroyed, dealing tons of damage
that reader on level 3 gave me a few ideas
i it could see disguised spy's making it impossible to back stab around it ( and sapper are a no no)
and have enhanced standard range and a better wrangler shield
at the exchange of basicly cancelling out a gunslinger by
30 reused health
no crits (period)
and will always be this (no mini recon sentry)
mostly because if it doesn't, it feels like this'd be way too op when just put at one end of a hallway
That would also make an interesting idea for a weapon!
+ rockets are guided
+ on direct hit: increased splash radius (+45% compared to stock)
- splash damage reduced by 45%