Garry's Mod

Garry's Mod

Republic Triggers - In-Game Mapping Tool
 This topic has been pinned, so it's probably important
Stoneman  [developer] 12 Nov, 2021 @ 8:30pm
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Showing 1-15 of 19 comments
Stoneman  [developer] 14 Nov, 2021 @ 4:30am 
Update #1:

Added: Brand new text system!
-If the text system is on trigger once, it will show for an x amount of seconds. (x depends on the value you set.)
-If the text system is on trigger multiple, it will show until you leave the trigger.

Added: Presets!
-Save your triggers, so you could re-use.

Added: Displayed Triggers
-You can now make your triggers visible.

Indexes will now reset when you remove every single trigger.

The default radius of triggers have been reduced to 100, as 1000 was too confusing for new users.

Cleared up some wording in the tooltips.
Last edited by Stoneman; 14 Nov, 2021 @ 4:32am
Stoneman  [developer] 16 Nov, 2021 @ 5:33am 
Update #2:

Rewritten!

-Rewrote how the trigger works entirely. The addon will probably run a lot smoother now.
-Cleaned up a lot of things.
-Fixed the text feature fading in and out inconsistently.

-Added: "Delete All" button

-Overall, made everything smoother, this update should make this addon a lot smoother.
Stoneman  [developer] 15 May, 2022 @ 8:44am 
Update #3:

Rewritten.. a lot of things!

-Better stability: Triggers will most likely not get stuck anymore.
-Cleaned up a lot more things.

-Added: Trigger Editor
-Added: Trigger Menu
-Added: A lot of options for sounds and for everything in general.

-Overall, so many new stuff, oh my god.
flea eater 23 Jul, 2022 @ 5:19am 
Would it be possible to allow triggers to be saved via the typical gmod map save feature? That'd be incredible to have when creating saves.
Silvia 9 Dec, 2022 @ 2:37pm 
The permanent trigger for the console command does not work after restarting the map, regardless of whether it is set to repeat or not
Stoneman  [developer] 9 Dec, 2022 @ 6:52pm 
I believe permanent triggers are broken once more.
grafdenix 29 Jan, 2023 @ 4:45am 
Is it possible to make triggers spawn/activate something? (Like spawn group of NPCs / activate door, etc.)
vyaza 9 Apr, 2023 @ 8:52pm 
Whenever I use any of your tools on my MP server they cause everyone to stutter severely. Idk what could be causing this as nothing is outputted to the console
Stoneman  [developer] 9 Apr, 2023 @ 11:54pm 
Gotta have to check back to see again, what tools are you using exactly?
vyaza 10 Apr, 2023 @ 11:38am 
Originally posted by Stoneman:
Gotta have to check back to see again, what tools are you using exactly?
I've been using both the Conquest tools and the Trigger tools. Using the trigger tools to playsounds.

Any usage causes stuttering and the stuttering persists until it is deleted.
Stoneman  [developer] 10 Apr, 2023 @ 8:38pm 
I agree conquest is very crappy, I've been wanting to rework it for a long time, but haven't got the time. But triggers seems strange to stutter. I can't promise anything yet, but I will put it on the list.
ent_fire command dosent work, i think its blocked... and i need that command!

[Republic Triggers - In-Game Mapping Tool] ConCommand is blocked! (ent_fire)
1. trigger_command - lua/autorun/republic_trigger_main.lua:423
2. TriggerController - lua/autorun/republic_trigger_main.lua:462
3. Trigger_Entered - lua/autorun/republic_trigger_main.lua:572
4. TriggerThink - lua/autorun/republic_trigger_main.lua:649
5. v - lua/autorun/republic_trigger_main.lua:692
6. unknown - lua/includes/modules/hook.lua:96
Stoneman  [developer] 2 Jun, 2023 @ 8:47pm 
ent_fire is hard coded locked, I can't do ♥♥♥♥
UsuK 1 Mar, 2024 @ 10:26pm 
laggy
Henry 8 Aug, 2024 @ 12:29am 
Good afternoon, stoneman. Your addon is the best I could find for myself and my work. I've been looking for something like this for a long time and was very disappointed to find out that it can't play sounds from the game browser itself. It's cool that it has the ability to play sounds from the internet, but I would really appreciate it if you could add the ability to play sounds from the game too.
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