Space Engineers

Space Engineers

Pocket Shield v3
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SK  [개발자] 2022년 1월 14일 오전 10시 11분
Mechanic Request
Do you want shield to support more damage type? Do you want your shield to heal you and generate over 9000 SC per second? Do you want your shield to cast Lightning Bolt to nearby enemies?
Just post your request here, and I will add it (if it sounds reasonable) (and if I can).
SK 님이 마지막으로 수정; 2022년 2월 27일 오후 12시 01분
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Martin Astos 2022년 2월 18일 오전 6시 47분 
Please can you add terrain/block collision protection please. I could see this as either by plugin or added to the base stats?

This would obviously be useful anyway but might make it super useful for lag prone server environments?

Thanks for the mod.
SK  [개발자] 2022년 3월 5일 오전 11시 50분 
Martin Astos 님이 먼저 게시:
Please can you add terrain/block collision protection please. I could see this as either by plugin or added to the base stats?

I've added 75% collision damage protection for all 3 shields (in this mod). Now you will die less on laggy server or when you face Clang xD
Note that you can still die if there is not enough shield energy to take all the damage.
Martin Astos 2022년 3월 7일 오후 12시 54분 
Thanks, that sounds good.
KEJWII 2023년 10월 30일 오전 5시 15분 
I wonder if it will be possible to edit the recipes. I would like crafting to require a mineral that would be rare or available at specific trade stations. Making them end-game
SK  [개발자] 2023년 10월 31일 오후 8시 44분 
KEJWII 님이 먼저 게시:
I wonder if it will be possible to edit the recipes. I would like crafting to require a mineral that would be rare or available at specific trade stations. Making them end-game

Yes, you can edit the recipe in Data/Blueprints_PocketShield.sbc, in <Prerequisites> tags.
Also feel free to reupload the mod with your edit as you need.
lord.riker 2023년 11월 8일 오전 6시 20분 
Would it be possible to give enemies a chance to spawn with one of these?
SK  [개발자] 2023년 11월 8일 오후 5시 09분 
lord.riker 님이 먼저 게시:
Would it be possible to give enemies a chance to spawn with one of these?
It is possible (if the enemy is a "character" and has inventory), however this require modifying the enemy spawn prefab, which I decided not to touch because that may override other mod's (e.g DNSK wolves spawn with meat, A.I Enabled bots spawn with guns and stuffs).
lord.riker 2023년 11월 8일 오후 5시 51분 
Ah gotcha, that makes sense. Oh well! Thanks for the reply
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