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번역 관련 문제 보고
I'm currently building a guide for competitive play, and I wanted to address a very minor thing, I'm sure you guys are already aware of this. I was actually curious what exactly this object is. I would call it a 'dead pixel' because my inital reaction was "oh ♥♥♥♥, my monitor has a dead pixel", until that pixel started to move. Thanks for the scare lol. Looking forward to your reply, I'll add some in-game images as sources.
Screenshot 1 [imgur.com]
Screenshot 2 [imgur.com]
Screenshot 3 [imgur.com]
Screenshot 4 [imgur.com]
Screenshot 5 [imgur.com]
Thank you for the map,
Awns
Thank you.
Make sure to add this map id to your subscribed maps txt file on the server. Map ID: 267340686
Try actually hitting your target.
I'll give some examples from other maps: In Mirage in mid coming from T-side, short and A-connector are slightly misaligned allowing players to check connector without being explosed to short also.. Same thing in Inferno coming from mid peeking arches or quads. Same thing in DD2 where you are able to check lower tunnels without being exposed to short, or checking either long or b-window outside mid doubledoors without being exposed to the other, and the list goes on. You are rarely encounter crossroads where you are completely exposed to two opposing sides at the exact same time.
Just some food for thought!