Democracy 3

Democracy 3

Socialist Reform
 This topic has been pinned, so it's probably important
Kjulo 28 Sep, 2015 @ 5:37am
Socialist Reform -> Social Reform?
I have considered increasing the scope on the mod to also focus on Border Control, Capitalism, Liberalism, New taxation methods, education changes, Privatisation, Economy simulation, transportation and so much more.

The reason for this is that in Democracy you play as the state, and Socialism is about having a large state with large amounts of power. Socialism is not about high taxes and wage equality, It's also about the state stepping in to solve many issues, many of these affecting the economy indirectly. (For example, providing free food for the poor will make them have a larger disposable income, making them spend more and allows them to invest in their future. It can also be enviormentalism and much, much more.)

It also annoys me how limited the players freedom is when playing like a Capitalist or Liberalist.

I made a small poll where you can cast your vote. Feel free to voice your thoughts and opinions in this thread.
http://strawpoll.me/5602174
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Showing 1-12 of 12 comments
Kjulo 28 Sep, 2015 @ 5:40am 
An update with a few more elements will soon be released, please keep in mind this is a hobby project for fun, hence the uneven development.
Yay! And update and stuff o3o

But I think that if you make a mod dealing with things aside from socialism it should be a different mod from this, since most people are playing this to have socialist politicies.
Last edited by Kristen Reid 𒈠𒀯𒀯; 28 Sep, 2015 @ 5:46pm
General Götterspeise 29 Sep, 2015 @ 10:22am 
I would once again encourage you to include actual socialist reforms, those would be to not put the economy in the hand of the state, grave misunderstanding, this would be state capitalism, but to enforce democratically and socially run enterprises, to introduce enterprise models like worker- cooperatives and democratic company structures and make them a must, because tax regulations who tax rich people and help the poor, tax reductions, fodd stamps etc. only cure the symptoms, if you would not allow wealth inequality to even be created in the first place by making businesses democratic and parcipatory, to let all the people who are part of a business decide on wages etc. you would have truly socialist reforms, so please once again, nationalising the economy does not get rid of the undemocratic business hierarchys who create the wealth unequality in the first place, it just substitutes the private capitalist with the goverment official, so please include some deeper socialist reforms, it would be great. ps: keep up the great work
Originally posted by General Götterspeise:
I would once again encourage you to include actual socialist reforms, those would be to not put the economy in the hand of the state, grave misunderstanding, this would be state capitalism, but to enforce democratically and socially run enterprises, to introduce enterprise models like worker- cooperatives and democratic company structures and make them a must, because tax regulations who tax rich people and help the poor, tax reductions, fodd stamps etc. only cure the symptoms, if you would not allow wealth inequality to even be created in the first place by making businesses democratic and parcipatory, to let all the people who are part of a business decide on wages etc. you would have truly socialist reforms, so please once again, nationalising the economy does not get rid of the undemocratic business hierarchys who create the wealth unequality in the first place, it just substitutes the private capitalist with the goverment official, so please include some deeper socialist reforms, it would be great. ps: keep up the great work
If you want to help me learn how to mod I eventually plan to try to make a Syndicalist mod for Democracy 3. Only problem is, don't have an understanding how to mod Dem 3, and I don't have a lot of time.
Chromeo  [developer] 6 Oct, 2015 @ 5:05am 
Originally posted by General Götterspeise:
I would once again encourage you to include actual socialist reforms, those would be to not put the economy in the hand of the state, grave misunderstanding, this would be state capitalism, but to enforce democratically and socially run enterprises, to introduce enterprise models like worker- cooperatives and democratic company structures and make them a must, because tax regulations who tax rich people and help the poor, tax reductions, fodd stamps etc. only cure the symptoms, if you would not allow wealth inequality to even be created in the first place by making businesses democratic and parcipatory, to let all the people who are part of a business decide on wages etc. you would have truly socialist reforms, so please once again, nationalising the economy does not get rid of the undemocratic business hierarchys who create the wealth unequality in the first place, it just substitutes the private capitalist with the goverment official, so please include some deeper socialist reforms, it would be great. ps: keep up the great work

Hello, thank you for the support, I understand my conception of socialism (state socialism) is not that of everybody but I don't believe it is not socialism. I also think it's the most plausible route for an elected government in the modern era (as in Democracy 3), we can see elements of these policies from leaders such as Corbyn.

Ultimately I decided to go with these policies for these reasons and because they seem to be the easiest fit with the existing engine of Democracy 3. I certainly could not institute reforms to for example eliminate the state in a game like this which relies on the player in the role of government.

However, I do accept that it might be nice to have some more reforms of the type you specified, but I will have to do some more research myself to understand them better. What would be your suggestions for some of these reforms to start with that would fit into the engine of this game?
Doofus 10 Oct, 2015 @ 7:46am 
Originally posted by Kjulo:
It also annoys me how limited the players freedom is when playing like a Capitalist or Liberalist.
Liberal-Socialist is really the only way the game allows you to play. Capitalist/Conservative is the hardest way to play, not Capitalist/Liberal.
Hey Chromeo, so basically, if you want to learn more about what socialism meant historically and how it was misinterpreted as to be expected by such big and fast spreading ideas, I would highly recommend you to watch Richard D. Wolff: Socialism for Dummies https://www.youtube.com/watch?v=ysZC0JOYYWw Part 1; https://www.youtube.com/watch?v=HMUuw_K-ky0 Part 2 , it explains much about that the state doing more things is not socialism, but that the socialist and worker movements fought for democratic and social control of the industries and enterprises in which they worked, and the way of getting that was certainly to get a hold of the state, revolutionary or evolutionary, and to then pass the laws which would allow for democratic and socially run enterprises, instead of hierarchical and profit-centered ones, state-run businesses, planned economy, one party dictatorship, that all had little to do with socialism, but was the ideas and actions of those revolutionaries who thought that was what socialism meant. Its not the easiest of topics, but once you get a hang of it it really helps, just give it a shot, both videos are about an hour long, and Richard D. Wolff is spectacularily good at explaining it all. Cheers
Leon 1 Nov, 2015 @ 11:58am 
How about banning private property, currency reforms and other things Mao did?
Originally posted by Leon:
How about banning private property, currency reforms and other things Mao did?
Those measurements aren´t socialist.
Doofus 24 Nov, 2015 @ 1:02pm 
Originally posted by Leon:
How about banning private property, currency reforms and other things Mao did?
Banning private property is Communism.
Nihil 16 Mar, 2016 @ 2:52pm 
Although I understand that this mod is intended to provide some new policies that might constitute socialist reforms, I hope you understand that simply nationalizing the means of production does not constitute socialism, particularly when the relations of production are not changed as well. What this mod simulates in its current state is essentially state capitalism, not socialism in any meaningful capacity.

I don't know if it is possible given the game mechanics, but I echo General Götterspeise's recommendation of including policies which are actually socialist, not state capitalist (so-called "state socialism" is just state capitalism with a different name). This might include a policy that encourages and incentivizes the development of worker cooperatives[en.wikipedia.org], or the replacement of currency with labor vouchers[en.wikipedia.org] for the domestic economy. The nationalization options could be replaced with socialization ones, or the socialization options could become available only after the manufacturing and banking have been nationalized, as advanced reforms.

If you want to complete this mod by including the conclusion of socialism—communism, since socialism is a transitional stage between capitalism and communism—you can include policies for investment in automation (this could be tied to the robotics investment policy under Economy), as well as final policies which include the abolition of money and the state. If the player is successful in transitioning to a fully communist society (which I seriously doubt unless they have 4+ terms), they could prematurely resign by officially abolishing the state itself.

Given that a fully implemented socialist society would entail the abolition of the state, the obsolescece of taxation, and the elimination of those special interest groups in favor of two groups of conflicting class interests (bourgeoisie/capitalists and proletariat/workers), I suspect that Democracy 3 simply lacks the necessary game mechanics to accommodate for a non-capitalist economic system. In that sense, modifying the game to handle socialist and communist systems would be as difficult, if not more so, as would modifying the game mechanics to simulate feudalism.

At the current stage, this mod certainly makes it easier for those with radical leftist predilections to resoundingly win without resorting to liberalism, but it fails to actually achieve any semblance of socialism. If your goal is indeed to do just that, you may need to significantly revise this mod. If not, it may be better to simply rename this mod to "Social Reform" or, if you insist on keeping the socialist label, "State Socialism".

In any case, thanks for the work! The mod definitely improved the game for me and undoubtedly many others.
Runaway Princess 6 Nov, 2016 @ 10:01am 
I'm not sure if this is the thread, but for the universal static benefits thing, it should stop the anti-robot protests. You should also include something that would allow for taxation of religious institutions, which its income would be directly affected by the membership of the religious group, at the same time reducing the religious membership and pissing the religious off, and pleasing Liberals and Socialists, Capitalists wouldn't care unless the tax is so high it would completely get rid of Religious almost, maybe it should also slightly affect the GDP.
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