Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
But it's also for other cases, since it is a mod somethign might break so it's also to have a way out in case something breaks.
Also, you can just evac out of your mission, it might be a failure but still better than doing nothing. Even when there is a command to let you win the mission you probably would get nothign since you got none of the crates and I would be quite surprised if there is a command to add crates to the map. But in general it's better to ask in the LWotC Discord, since they have way more knowledge about this mod.
Thanks! Think I'll go for disabling the mode then, or just starting a new run if it ends up being impossible. I appreciate it!
You're right, it was an Abandoned City map! Allow me to look into it (just got home from holidays) and I'll tell you how it's called asap
Snooped around and found something that would look like a map name. Tell me if this isn't it and, if so, where to look for it.
[0073.66] XCom_Maps: , Plot_ABN_SupplyExtract_Waterfront, Arid, 10.14
As a side-note; for those situations, would commands setting the count of remaining/captured/lost crates work to counteract this? Speaking from my QA experience. Thanks!