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After last update, Advent Sniper broken... they just always skip their turns...
If I disable ModJam then the snipers are fine. If ModJam is active - Snipers always skip their actions. This works even if the sniper hasn't received red status yet. They don't even move around the battlefield while the squad is camouflaged.
I checked Advent Sniper's config folder and don't find something suspicion. I think something in Script broken this Snipers. Can you check plz this moment?
I used command for test Snipers:
dropunit AdventSniperM1 2 true
"AdventSniperRoot" was written instead of "AdventSniperModJamRoot", which you have specified in OPTC_ModJamAI.uc
I don’t know it’s my fault, that I constantly swarm into the configs and change something there, or it was written that way. In any case, the problem is solved. I'm sorry to trouble you.
I will double check this to make sure it's correct on my end, thanks for sharing your solution.
Edit: I did find an error, although rather than a case of AdventSniperRoot instead of AdventSniperModJamRoot, it was AdventSniper_RedAlert instead of AdventSniperModJam_RedAlert. That error would cause it to use its original AI tree instead of the modified one.