Europa Universalis IV

Europa Universalis IV

Yngling's Historic Cultures Fix
 This topic has been pinned, so it's probably important
LordYngling  [developer] 3 Mar @ 6:54pm
3. ADDED RELIGIONS
List of added religions & their mechanics
Last edited by LordYngling; 4 Mar @ 12:41am
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LordYngling  [developer] 3 Mar @ 7:39pm 
Note- to use console simply type in the lowercase of the religion name [exceptions shown like this]

Christian Group
1. Nestorian
Uses the Coptic holy sites
2. Cathar
Uses aspects
3. Fraticelli
Uses Papacy mechanics
4. Waldensian
Uses fervor
5. Lollard
Uses fervor
6. Bogomilist (also a stand in for Krstjani)
Uses aspects
7. Monothelite
Uses icons
8. Iconoclast
Uses fervor
9. Paulician
Uses icons
10. Monophysite
Uses the Coptic holy sites
11. Messalian
Uses aspects

Muslim Group
1. Kharijite
Uses Sunni Schools & can preform Wahhabi decisions
2. Alevi-Bektashism [hurufi]
Uses Shia Schools
3. Druze
Uses Shia Schools
4. Zikri
Uses Shia Schools

Pagan Group
1. Suomensko [finnish_pagan_reformed]
2. Slavic Pagan [slavic_pagan_reformed]
3. Romuva [baltic_pagan_reformed]
4. Hellenic Pagan [hellenic_pagan]
5. Zunist [zun_pagan_reformed]
6. Bon

Jewish Group
1. Samaritan
2. Karaite

Dharmic Group
1. Jain (note that Jain has been changed to weaken your military tech gain considerably)

Zoroastrian Group
1. Mazdaki (note that Mazdaki has been changed to weaken your military tech gain)
2. Khurmazta (based on the more reactionary brand of Mazdaki beliefs and on Zurvanism)
3. Yazidi
4. Manichean
Uses harmony mechanics (like Confuscianism)
Last edited by LordYngling; 3 Mar @ 7:39pm
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