Stellaris
More Army/Industry & modif.Living standards V`5.1´ [Does not work in the latest version]
Suggestions, better balancing
Here you can indicate if you want to have any changes in the values.

Stability & Unity I will probably lower, because it makes the Potent Rebellions mod broken ^^ Wonderfully compatible, but the high stability ensures that especially the AI rich are too stable :D since felt hardly anyone rebels.

Other suggestions also gladly, however, Im a noob in modding ^^ therefore depends heavily on my current level of knowledge what is possible.
Τελευταία επεξεργασία από Pingu's Revenge; 29 Ιαν 2022, 10:42
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Hello! This mod is wonderful! Making battle more immersive. But perhaps the recruitment fee and time should be reduced? Many times I speed years recruiting army only to be overwhelmed by enemies' automatically spawned ground forces.
How much more attack power do you use to attack? Normally you should be able to estimate what you need to win based on strength & numbers. I use through other mods e.g. also space marines & tank armies ^^. Which is why I don't necessarily need quite as many Reg armies then, but still a lot.

During battle I haven't noticed any def armies respawning. If will be replenished normally over time.

The cost & time to recruit can yes improve with techs or advancement benefits. I was originally going to do something similar, but thought that would make the techs partially useless.
Partly also because other mods change a lot in this regard. Like for e.g. AA's Invasion! Mod. AA's mod is why I have the tanks, for example.

I don't want to mess with the army files for now, because I don't know yet what effect it all has on other things. Morale is just an army file-independent modifier.



When I played, I also commissioned several armies before starting a war. When I had enough money for the upkeep. There you need
at least over 1k strength in the beginning. At first, the long recruitment time also annoyed me a bit, but not in the long run. (before patch)

So I also used other planets more to recruit armies. In the end you had a bunch from all colonies with different experience & training levels. Which was also more realistic. Normally Super Veterans don't spawn everywhere automatically. Unless you build just academies & such.
Τελευταία επεξεργασία από Pingu's Revenge; 1 Φεβ 2022, 14:04
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