Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Sebidee's Unit Creation Template
Sebidee  [developer] 20 Jun, 2014 @ 6:25am
VARIANTMESHES
Post any questions you have from the tutorial about creating a variantmesh in the assembly kit or in PFM. Anyone can answer, not just me.
< >
Showing 1-15 of 24 comments
Ki Adi Hoontang 20 Jun, 2014 @ 7:09am 
Hey Sebidee, I was just wondering where the variantmeshes for the horses were located for the existing horses, because i want to create a new horse but i cant seem to find the existing horse variantmeshes. I noticed that you made some in your parthian roster and I was wondering if you could impart with me your knowledge XD.
Sebidee  [developer] 20 Jun, 2014 @ 7:13am 
The variantmeshes for the horses are in the same place as the variantmeshes for the men, they are just sort of lost in the list so you have to look really carefully. If you copy the tables in my Parthia mod you should be able to figure out how to make your own horses, its not hard!
Ki Adi Hoontang 20 Jun, 2014 @ 7:16am 
Could you be a little more specific? As in which tabs are they under...Ive been looking for a while now and I just cant find them.

EDIT: Just found them. Thanks :)
Last edited by Ki Adi Hoontang; 20 Jun, 2014 @ 7:17am
Sebidee  [developer] 20 Jun, 2014 @ 7:36am 
For anyone else, they are in model_rome2 > variantmeshes > variantmeshdefinitions
I have a question about adding my variant mesh to the template in PFM, i have turned off "CA packs are read only" but it doesnt allow me to rename or delete the template after i add my variant mesh, and when i add it to variant mesh definitions, my mesh gets added under the zzmodding_tamplate.pack
Sebidee  [developer] 21 Jun, 2014 @ 7:19am 
You've got to rename the pack before you can add to it.
It says my Label Edit property is false.. Any idea how to fix this?
Sebidee  [developer] 21 Jun, 2014 @ 7:28am 
close the mod and reopen again.
I no longer recieve the error but when i rename nothing happens. The pack just stays the same
Sebidee  [developer] 21 Jun, 2014 @ 7:39am 
The name stays the same? It shouldn't
Strange indeed, ill redownload the mod
It works now! Thanks for the feedback Sebidee:)
Sebidee  [developer] 21 Jun, 2014 @ 7:48am 
That's very weird, I have no I dea why that happened.
Blueberryies 21 Jun, 2014 @ 7:26pm 
I noticed your excellent tutorial and template does not contain the db file needed to choose and save custom colors for your unit and so with your template units created will always be in whatever color your faction colors are.

The relevant db table is unit variants colors and in here you clone a row enter the name of your custom unit and then the rgb values for three different colors.

This is relevant also to the variant editor as when clicking on item headings for example tunics or trousers you will notice down the bottom left of the ui a series of 9 clickable circles. Each row of three represents the primary secondary and tertiary color scheme of each item individually and each clickable circle in each row of three represents the individual colors saved in the db table units variants colors.

This allows you to not only define custom colors for your special unit seperate from the faction colors, but also to define the custoim color scheme for each item and component of the model individually.

Example for the armor you might select that its primary color will be the secondary color stored in the database table while setting the primary color of the helmet to the tertiary color stored in the database.

You can also create a second instance of the same objects, but with different colors in the primary secondary and tertiary slots, so that different units in the army in game will have the same item but different colors, allowing you to add variety to your model.
Sebidee  [developer] 21 Jun, 2014 @ 7:32pm 
Yes man I know :) I thought that it wasn't entirely nessecary for a BASIC mod and since this would be a lot of people's first then I thought making it as simple as possible would be best. Yes though. The table for specific colours for specific units in units_variants_colours.
< >
Showing 1-15 of 24 comments
Per page: 1530 50