RimWorld

RimWorld

Water Freezes
Si-Cafe 10 Dec, 2024 @ 12:30am
Issues the destroyed of buildings on water.
Currently, any building that is not on your <BreakdownOrDestroyExcepted> list in internal code will be forcibly destroyed if placed on water.
The base game has very few buildings that can be placed on water, but other mods have buildings that should be placed on water. But they will be destroyed because they are not on your destruction exclusion list.

I have taken measures to skip the destroyed of my building using the harmony transpiler, but for better compatibility, I think it would be greater to be able to add defNames to the excepted list via an XML patch. This will should be easier than you having to go through each one and write them to the excepted list.

Please consider this in future updates.
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how do I add buildings to this list?
Si-Cafe 2 Mar @ 1:33am 
Originally posted by Toughest Gun in The West:
how do I add buildings to this list?
If you are familiar with C# and the harmony transpiler, take a look at SWB_WaterFreezesPatch.dll in my Artificial Water Place mod.
Last edited by Si-Cafe; 2 Mar @ 1:34am
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