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I've yet to complete the quest on this map, but so far it's SO COOL and so well made from a visual stand point. Its very challenging though, fingers crossed I'll be able to do them.
That's really all I have so far though! I guess adding in the mp slide was really cool, even if the map is a little "campy" for such a versatile move but that's just me nitpicking xP No other map has done this as far as I'm aware so it instantly gives this map some uniqueness... Plus it's just cool :)
I do have some bugs though I wanna list.
https://imgur.com/a/k7rIpze (clips)
- In the tower map for the survival challenge, I was at the top of the building constantly flying from one side of the room to the other trying to constantly duke out the zombies. However when I landed afterwards, those top level zombies stopped chasing me. They do die out eventually but by the time they respawn, the timer will have gone off.
- The spike launcher is really fun! However I found an exploit where the monkey bomb effect stays when it detonates. I *think* this happened when I pressed both the detonate and shooting button at the same time. Also I'm pretty sure shooting another doesn't fix it, I was able to fix it by going into a survival challenge.
- I died on the freerun course lol This is likely because I fell right when the timer ended
I know these are a little cryptic, I wish I could've dug into them a little more but I hope I helps anyway.
- Adding a little more time to the freerun trials would be nice! I absolutely love the way the freerun levels look and adding a little more time (maybe 30 seconds or so) to the timer would both allow more chances to complete a freerun and to take the time to admire the area
- Sometimes the game stutters when killing zombies; not enough to be detrimental but definitely noticeable (Though I can't tell if it's just my pc acting up)
Other than that the map is really good! I really enjoyed it and I know I'll be definitely replaying it down the line.
Here are a few things that i noticed.
1.The freerun trial is realy cool but i think 2min are not enough. Maybe change it to 2:30 min?
2 You can easy camp in the view room(the one with speed cola) because the zombies can only enter the room from the main door. Maybe add 1 zombie spawn inside this room?
Overall a realy nice map with new things and great map design
this should fix the language issue, the map only came with a en_zm_hotel.xpak had to change it to ea_zm_hotel.xpak for it to work
- I don't think specialists should damage the player
- The lighting adjustment on this holdout map lets you see outside xD
https://imgur.com/a/etqrBqW