Barotrauma
Multiplayer crew manager
Este tópico foi trancado
Oiltanker  [desenvolvedor(a)] 16/mar./2022 às 1:53
Bug Reports - Update: 17 Mar @ 7:52pm | 2022
Found a bug? Post it here.
Última edição por Oiltanker; 18/mar./2022 às 13:19
< >
Exibindo comentários 115 de 18
Doodle-Dip 17/mar./2022 às 15:10 
I believe i encountered the bug with the automatic respawning in multiplayer campaign.

I turned on auto-respawning with penalty and started testing. Couple crewmembers respawned successfully after death. But when we visited next outpost - all respawned crewmembers dessapeared (it seems the game counted them as lost and removed the bodies)

This happens every time in similar scenario.
Última edição por Doodle-Dip; 17/mar./2022 às 15:11
Oiltanker  [desenvolvedor(a)] 17/mar./2022 às 16:47 
Will try to replicate it tomorrow
Oiltanker  [desenvolvedor(a)] 17/mar./2022 às 16:50 
BTW, can you attach the server log if possible? It should be in the server logs folder inside the game folder. Wonder if it is anything to do with crew manager.
Última edição por Oiltanker; 17/mar./2022 às 16:50
Doodle-Dip 17/mar./2022 às 17:14 
You can try checking logs here: [REDACTED]

I'm not sure these will tell you anything useful.
Última edição por Doodle-Dip; 18/mar./2022 às 11:02
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 0:52 
I need more info. Have they disappeared after respawning when transitioning to the next round? Have anyone that didn't die disappear?
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 1:03 
Were they dead at the beginning of level transition or were they respawned? Respawned but not on the main sub?
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 1:04 
If they were respawned, but not on the main sub it is counted as abandonment.
Última edição por Oiltanker; 18/mar./2022 às 1:04
Doodle-Dip 18/mar./2022 às 1:07 
It works like this for me:

- Start multiplayer campaign mission with me and 3 bots
- Me and a single bot die and auto-respawn with penalty after the delay
- Use respawn shuttle to return to the main ship.
- Dock to the outpost to finish the mission
- After outpost finishes loading - everyone who respawned during the mission (in this case me and a single bot) is no longer a part of the crew and their bodies are missing.
- Entire crew now consists of two bots that i can control.
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 1:21 
Ok, now more clear, it seems, whether your TeamID was off, or more likely you were designated as fired, because CrewManager screwed me once again. There were issues like that, I thought I had fixed them for good :steamfacepalm:
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 1:22 
What about experience points, when you're not dealing with respawn bugs?
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 1:23 
Do they get properly assigned when finishing the mission?
Doodle-Dip 18/mar./2022 às 1:30 
Haven't tested XP points myself yet. Might check it later today.
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 1:34 
Got it, I'm not saving them at all ...
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 3:12 
Wait, they are saved, I guess I just call update function on load?
Oiltanker  [desenvolvedor(a)] 18/mar./2022 às 5:58 
Ok xp wasn't being assigned/given at all, there is a double xp gain now, but this is easily fixable, now only respawn testing remains, already implemented something ...
< >
Exibindo comentários 115 de 18
Por página: 1530 50