Barotrauma
Multiplayer crew manager
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Oiltanker  [開発者] 2022年3月16日 1時53分
Bug Reports - Update: 17 Mar @ 7:52pm | 2022
Found a bug? Post it here.
最近の変更はOiltankerが行いました; 2022年3月18日 13時19分
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I believe i encountered the bug with the automatic respawning in multiplayer campaign.

I turned on auto-respawning with penalty and started testing. Couple crewmembers respawned successfully after death. But when we visited next outpost - all respawned crewmembers dessapeared (it seems the game counted them as lost and removed the bodies)

This happens every time in similar scenario.
最近の変更はDoodle-Dipが行いました; 2022年3月17日 15時11分
Oiltanker  [開発者] 2022年3月17日 16時47分 
Will try to replicate it tomorrow
Oiltanker  [開発者] 2022年3月17日 16時50分 
BTW, can you attach the server log if possible? It should be in the server logs folder inside the game folder. Wonder if it is anything to do with crew manager.
最近の変更はOiltankerが行いました; 2022年3月17日 16時50分
You can try checking logs here: [REDACTED]

I'm not sure these will tell you anything useful.
最近の変更はDoodle-Dipが行いました; 2022年3月18日 11時02分
Oiltanker  [開発者] 2022年3月18日 0時52分 
I need more info. Have they disappeared after respawning when transitioning to the next round? Have anyone that didn't die disappear?
Oiltanker  [開発者] 2022年3月18日 1時03分 
Were they dead at the beginning of level transition or were they respawned? Respawned but not on the main sub?
Oiltanker  [開発者] 2022年3月18日 1時04分 
If they were respawned, but not on the main sub it is counted as abandonment.
最近の変更はOiltankerが行いました; 2022年3月18日 1時04分
It works like this for me:

- Start multiplayer campaign mission with me and 3 bots
- Me and a single bot die and auto-respawn with penalty after the delay
- Use respawn shuttle to return to the main ship.
- Dock to the outpost to finish the mission
- After outpost finishes loading - everyone who respawned during the mission (in this case me and a single bot) is no longer a part of the crew and their bodies are missing.
- Entire crew now consists of two bots that i can control.
Oiltanker  [開発者] 2022年3月18日 1時21分 
Ok, now more clear, it seems, whether your TeamID was off, or more likely you were designated as fired, because CrewManager screwed me once again. There were issues like that, I thought I had fixed them for good :steamfacepalm:
Oiltanker  [開発者] 2022年3月18日 1時22分 
What about experience points, when you're not dealing with respawn bugs?
Oiltanker  [開発者] 2022年3月18日 1時23分 
Do they get properly assigned when finishing the mission?
Haven't tested XP points myself yet. Might check it later today.
Oiltanker  [開発者] 2022年3月18日 1時34分 
Got it, I'm not saving them at all ...
Oiltanker  [開発者] 2022年3月18日 3時12分 
Wait, they are saved, I guess I just call update function on load?
Oiltanker  [開発者] 2022年3月18日 5時58分 
Ok xp wasn't being assigned/given at all, there is a double xp gain now, but this is easily fixable, now only respawn testing remains, already implemented something ...
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