RimWorld
Vanilla Chemfuel Expanded
 Acest topic a fost fixat, deci probabil este important
Kikohi  [dezvoltator] 13 apr. 2022 la 23:53
Bug reports
Report any bug here. Remember to provide a Hugslib log, even if you don't see any error in the log, it helps us track down potential incompatibility.
< >
Se afișează 1-15 din 83 comentarii
Spaxxow 12 apr. 2022 la 12:46 
Fuel Disappearing
Whenever I add a new connection, I lose all the fuel I had sitting in the hopper/drain. I lost 15k fuel.

https://gist.github.com/95456f20ce8c5ab281e1e62109577a95
Spaxxow 12 apr. 2022 la 13:37 
Correction: Whenever the drain has fuel removed via pipe network it takes all of the fuel. So the SRTS will land, it will automatically be filled, and the drain fills up the tanks but empties all of the drain.
Kikohi  [dezvoltator] 13 apr. 2022 la 3:15 
Good catch! Thanks for the report. It will be fixed in the next update
Editat ultima dată de Kikohi; 13 apr. 2022 la 3:15
Spaxxow 13 apr. 2022 la 4:01 
Postat inițial de Kikohi:
Good catch! Thanks for the report. It will be fixed in the next update
And I expect a full refund! Lol
Hwkeyee 14 apr. 2022 la 21:23 
When the refinery is placed, it does not automatically connect to nearby power or pipes, and throws this error up in devmode. After manually connecting power and pipes, the refinery doesn't begin refining, and draws no power.

Exception drawing PS_DeepchemRefinery206941: System.NullReferenceException: Object reference not set to an instance of an object
at VCHE.CompRefinery.PostDraw () [0x00001] in <8fc5d970249447699ad2efb2cbd6bf30>:0
at Verse.ThingWithComps.Comps_PostDraw () [0x00024] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ThingWithComps.Draw () [0x00014] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()

Additionally, after i deconstruct the refinery, it drops no resources and pawns become unable to pass through the space the refinery took up. I think this might be a mod mistake on my part but i wanted to share. Thanks!


https://gist.github.com/HugsLibRecordKeeper/09f51083a306514ce5e4507211bcd21f
Kikohi  [dezvoltator] 14 apr. 2022 la 23:47 
@Hwkeyee You do not have the last version of the framework, in your log PipeSystem version is 1.0.0, it should be 1.0.0.1. Please try to update the framwork (unsub and resub) and report back :)
Editat ultima dată de Kikohi; 14 apr. 2022 la 23:48
Hwkeyee 15 apr. 2022 la 19:14 
@Kikohi wow that absolutely worked, thank you! I appreciate it very much!
ShielÐ 19 apr. 2022 la 16:51 
Idk if this is a bug on my end but Chemfuel ponds and pumps that out put 75 chemfuel per 5~ days seem to be bugged and the timer goes into the negative? Will provide screenshot when it happens again as I reloaded the file after seeing it
Kikohi  [dezvoltator] 19 apr. 2022 la 22:51 
@ShielÐ If it happen again, please also share a full Hugslib log
ShielÐ 20 apr. 2022 la 18:49 
Postat inițial de Kikohi:
@ShielÐ If it happen again, please also share a full Hugslib log

There are no hugslib log that I could see?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2797440905
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2797440904
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2797440901

here are the screenshots in game though.
Note the "pump will produce 75 units of chemfuel in -XXXX and the negative numbers kept getting bigger. I have no other mod that interact with chemfuels nor pumps, all VEX mods and this only happens after adding VE Chemfuel
dabeek 20 apr. 2022 la 21:53 
This mod seems to be preventing Chemshine Barrels and Helixien Gas Vents, from Vanilla Factions Expanded - Settlers and Vanilla Power Expanded respectively, from being constructable options.
dabeek 20 apr. 2022 la 21:54 
There's probably other things it's messing with but those are the ones I found.
dabeek 20 apr. 2022 la 22:13 
I just checked the devmode Place Direct Thing and I can confirm that they're creatable and don't cause errors. The only likely cause is that this mod is manually disabling them. Why?
Kikohi  [dezvoltator] 21 apr. 2022 la 0:31 
@ShielÐ Thanks for the report, I found the issue, will be fixed in the next update. Please report back :)

@dallasbeek This mod can't the cause of this. I tested to make sure, I do have the chemshine barrel. As for the vent, it was made non-buildable in the last VFE Power update.
ShielÐ 21 apr. 2022 la 13:24 
Postat inițial de Kikohi:
@ShielÐ Thanks for the report, I found the issue, will be fixed in the next update. Please report back :)

@dallasbeek This mod can't the cause of this. I tested to make sure, I do have the chemshine barrel. As for the vent, it was made non-buildable in the last VFE Power update.
Of course! Thanks for getting back to me!
< >
Se afișează 1-15 din 83 comentarii
Per pagină: 1530 50